Making a case for the black digital humanities

K Gallon - Debates in the digital humanities, 2016 - JSTOR
The dust has yet to settle around the debates over what the digital humanities is or is not.
Boundaries and demarcations continue to shift within a complex and ongoing conversation …

“Personal preference” as the new racism: Gay desire and racial cleansing in cyberspace

BA Robinson - Sociology of Race and Ethnicity, 2015 - journals.sagepub.com
In this article, I examine how race impacts online interactions on one of the most popular
online gay personal websites in the United States. Based on 15 in-depth interviews and an …

Virtually nothing: Re-evaluating the significance of cyberspace

A Miah - Leisure Studies, 2000 - Taylor & Francis
This paper provides a critical analysis of virtual environments made in recent leisure and
cultural studies discussions, which claim virtual reality to be the technotopia of post-modern …

Discourses of colorblind racism on an internet forum

C Stokke - Journal of Multicultural Discourses, 2021 - Taylor & Francis
This paper analyzes discourses of everyday racism and colorblind racism on an internet
forum. While skin color is invisible online, identities as black, white and shades in between …

[PDF][PDF] Racism in video gaming: connecting extremist and mainstream expressions of white supremacy

J Daniels, N LaLone - Social exclusion, power, and video game play …, 2012 - academia.edu
In this chapter, we examine extreme and more mainstream forms of racism in video gaming.
We first take up relatively unsophisticated video games, such as Border Patrol, created by …

[引用][C] Race after the Internet

P Chow-White - 2013 - Routledge

Black placemaking: Celebration, play, and poetry

MA Hunter, M Pattillo, ZF Robinson… - Theory, Culture & …, 2016 - journals.sagepub.com
Using Chicago as our case, this article puts forth a notion of black placemaking that
privileges the creative, celebratory, playful, pleasurable, and poetic experiences of being …

Digital difference: Theorizing frameworks of bodies, representation and stereotypes in digital games

R Cover - Asia Pacific Media Educator, 2016 - journals.sagepub.com
This article presents a theoretical framework for making sense of gaming, ethnicity and race
through the conceptual lens of critical approaches to the body, representation and the …

Invisibility, race, and the interface

M Kendrick - Rhetoric Review, 2005 - JSTOR
As someone who teaches at the intersection of digital media studies and race/whiteness
studies, I often feel as if I'm trying to fit a round peg in a square hole, or perhaps I should say …

They're just too urban”: Black gamers streaming on Twitch

KL Gray - Digital sociologies, 2017 - books.google.com
M arginalized gamers are often simultaneously active participants within gaming as well as
savage critics of the hegemonic cultures in which they exist, resisting many oppressive and …