Acceptability, feasibility, and effectiveness of immersive virtual technologies to promote exercise in older adults: A systematic review and meta-analysis

B Doré, A Gaudreault, G Everard, JC Ayena, A Abboud… - Sensors, 2023 - mdpi.com
Context: This review aimed to synthesize the literature on the acceptability, feasibility, and
effectiveness of immersive virtual technologies to promote physical exercise in older people …

[HTML][HTML] Is virtual reality training more effective than traditional physical training on balance and functional mobility in healthy older adults? A systematic review and …

M Liu, K Zhou, Y Chen, L Zhou, D Bao… - Frontiers in Human …, 2022 - frontiersin.org
Objective: Studies showed the benefits of virtual reality training (VRT) for functional mobility
and balance in older adults. However, large variance in the study design and results is …

Effectiveness of virtual reality technology on functional mobility of older adults: systematic review and meta-analysis

AI Corregidor-Sánchez, A Segura-Fragoso… - Age and …, 2021 - academic.oup.com
Background The accessibility, versatility and motivation provided by virtual reality
technology (VRT) have fostered its rapid expansion as a rehabilitation technique to improve …

Immersive virtual reality as physical therapy in older adults: present or future (systematic review)

P Campo-Prieto, JM Cancela, G Rodríguez-Fuentes - Virtual Reality, 2021 - Springer
Increased life expectancy leads to an increase in the number of older adults and in the
prevalence of aging-associated diseases and disabilities. Active aging strategies …

Do virtual reality games improve mobility skills and balance measurements in community-dwelling older adults? Systematic review and meta-analysis

SGR Neri, JR Cardoso, L Cruz, RM Lima… - Clinical …, 2017 - journals.sagepub.com
Objective: To summarize evidence on the effectiveness of virtual reality games and
conventional therapy or no-intervention for fall prevention in the elderly. Data sources: An …

Effectiveness and feasibility of virtual reality and gaming system use at home by older adults for enabling physical activity to improve health-related domains: a …

KJ Miller, BS Adair, AJ Pearce, CM Said… - Age and …, 2014 - academic.oup.com
Background: use of virtual reality and commercial gaming systems (VR/gaming) at home by
older adults is receiving attention as a means of enabling physical activity. Objective: to …

[HTML][HTML] System immersion in virtual reality-based rehabilitation of motor function in older adults: a systematic review and meta-analysis

ER Høeg, TM Povlsen, JR Bruun-Pedersen… - Frontiers in Virtual …, 2021 - frontiersin.org
Background: As the elderly population continues to grow, so does the demand for new and
innovative solutions to tackle age-related chronic diseases and disabilities. Virtual Reality …

How commercially available virtual reality–based interventions are delivered and reported in gait, posture, and balance rehabilitation: a systematic review

H Weber, C Barr, C Gough, M Van den Berg - Physical therapy, 2020 - academic.oup.com
Objective Virtual reality (VR) technologies are increasingly used in physical rehabilitation;
however, it is unclear how VR interventions are being delivered, and, in particular, the role of …

Virtual reality exercise programs ameliorate frailty and fall risks in older adults: A meta‐analysis

YH Lee, CH Lin, WR Wu, HY Chiu… - Journal of the American …, 2023 - Wiley Online Library
Background Virtual reality (VR) technology constitutes a promising rehabilitation strategy,
but its effect on frailty in older adults remains inconclusive. This study examined the effects of …

Effectiveness of virtual reality games in improving physical function, balance and reducing falls in balance-impaired older adults: A systematic review and meta …

Y Ren, C Lin, Q Zhou, Z Yingyuan, G Wang… - Archives of gerontology …, 2023 - Elsevier
Background In recent years, sports games based on virtual reality (VR) have been widely
used in the prevention and treatment of diseases related to the elderly. However, there …