Improving walking, muscle strength, and balance in the elderly with an exergame using Kinect: a randomized controlled trial

K Sato, K Kuroki, S Saiki, R Nagatomi - Games for health journal, 2015 - liebertpub.com
Background: Many issues prevent elderly individuals from exercising in daily life. There is a
need for a system that allows elderly individuals to engage in exercise regularly at a low …

Greater physiological responses while playing XBox Kinect compared to Nintendo Wii

DW Marks, L Rispen, G Calara - International Journal of …, 2015 - digitalcommons.wku.edu
Abstract International Journal of Exercise Science 8 (2): 164-173, 2015. Increasing
popularity of active video game use as a mode of physical activity prompted this …

[引用][C] Virtual Running Exercise System Based on Kinect

H Dongjin, Y Yuanqiu, D Youdong, WEN Tang - Journal of Graphics, 2017 - txxb.com.cn
Virtual Running Exercise System Based on Kinect Welcome to Journal of Graphics share:
Superintended by China Association for Science and Technology Sponsored by China …

[引用][C] Improvement of movement execution in karate due to cognitive training with a virtual reality application for smartphones

K Petri, C Timmerevers, J Luxemburg, P Emmermacher… - Journal of Martial Arts …, 2019

Time spent in MVPA during exergaming with Xbox Kinect in sedentary college students

C Yang, Z Wickert, S Roedel, A Berg… - … Journal of Exercise …, 2014 - digitalcommons.wku.edu
Abstract International Journal of Exercise Science 7 (4): 286-294, 2014. The primary
purpose of this study was to determine the amount of time spent in moderate-to-vigorous …

Validation of a Kinect V2 based rehabilitation game

M Ma, R Proffitt, M Skubic - PloS one, 2018 - journals.plos.org
Interactive technologies are beneficial to stroke recovery as rehabilitation interventions;
however, they lack evidence for use as assessment tools. Mystic Isle is a multi-planar full …

Development of the home arm movement stroke training environment for rehabilitation (HAMSTER) and evaluation by clinicians

EB Brokaw, BR Brewer - Virtual, Augmented and Mixed Reality. Systems …, 2013 - Springer
Stroke commonly results in severe impairment of upper extremity function, which limits
independence in activities of daily living. Continued and frequent use of the affected limb …

[HTML][HTML] Validity of the Kinect and Myo armband in a serious game for assessing upper limb movement

SS Esfahlani, B Muresan, A Sanaei, G Wilson - Entertainment Computing, 2018 - Elsevier
A cost-effective, easily-accessible neuro-motor rehabilitation solution is proposed that can
determine the range of motion and the kinematic ability of participants. A serious game …

[引用][C] Fitness Movement Recognition and Evaluation Based on Kinect

Y Wang, X Zhu, C Qu - Computer Science and Application, 2018

[PDF][PDF] Low-cost virtual reality game for upper limb rehabilitation using kinect and p5 glove

J Arunkumar, P Hur, B Motawar, NJ Seo - The 37th Annual Meeting of …, 2013 - hurgroup.net
After stroke, more than 50% of survivors report disability of upper extremity function even
after conventional treatments [1]. Continuous intensive rehabilitation therapies in a virtual …