[HTML][HTML] Serious gaming technology in upper extremity rehabilitation: scoping review

E Koutsiana, I Ladakis, D Fotopoulos, A Chytas… - JMIR Serious …, 2020 - games.jmir.org
Background: Serious gaming has increasingly gained attention as a potential new
component in clinical practice. Specifically, its use in the rehabilitation of motor dysfunctions …

Effects of Stable and Unstable Surfaces on Cable-Based Resistive Exercises

S O'Meara, K Lostroscio, L Quiocho… - 2021 IEEE …, 2021 - ieeexplore.ieee.org
The objective of this study was to determine whether current design validation methods for
Vibration Isolation & Stabilization (VIS) systems can use exercise data collected from stable …

Application of immersive virtual reality in the training of wheelchair boxers: evaluation of exercise intensity and users experience additional load–a pilot exploratory …

J Polechoński, A Langer, A Akbaş… - BMC sports science …, 2024 - Springer
Background Over the last few years, there has been a growing interest in workout apps and
active virtual reality video games (AVRGs), which provide entertainment and enable users to …

Experiences of stroke survivors and clinicians with a fully immersive virtual reality treadmill exergame for stroke rehabilitation: a qualitative pilot study

ME Moan, EK Vonstad, X Su, B Vereijken… - Frontiers in Aging …, 2021 - frontiersin.org
Use of VR-games is considered a promising treatment approach in stroke rehabilitation.
However, there is little knowledge on the use and expectations of patients and health …

Ellic's exercise class: promoting physical activities during exergaming with immersive virtual reality

L Cao, C Peng, Y Dong - Virtual reality, 2021 - Springer
This work presents the design and evaluation of a set of three mini exercise games
(exergames), called “Ellic's Exercise Class,” which allows people to play in virtual reality …

Enhancing Physical Activity with Immersive Virtual Reality: A Systematic Review

A Mocco, L Valmaggia, L Bernardi, M Alfieri… - … , Behavior, and Social …, 2024 - liebertpub.com
The aim of this article is to review how immersive virtual reality-enhanced physical activity
(IVR-PA) can be used to improve psychological, physiological, and performance outcomes …

[HTML][HTML] Personalized, naturalistic virtual reality scenarios coupled with web-based progressive muscle relaxation training for the general population: protocol for a …

S Pardini, S Gabrielli, S Olivetto… - JMIR Research …, 2023 - researchprotocols.org
Background Virtual reality (VR) is an innovative tool that can facilitate exposure to either
stressful or relaxing stimuli and enables individuals who have difficulties visualizing scenes …

Acute effect of virtual reality exercise bike games on college students' physiological and psychological outcomes

N Zeng, Z Pope, Z Gao - Cyberpsychology, Behavior, and Social …, 2017 - liebertpub.com
Commercially available virtual reality (VR) exercise systems are extensively used in many
health domains among clinical populations. However, evidence regarding the efficacy of this …

Exercise intensity is increased during upper limb movement training using a virtual rehabilitation system

MC Baniña, R Molad, J Solomon… - 2019 International …, 2019 - ieeexplore.ieee.org
Upper-limb (UL) training interventions are increasingly being developed using virtual reality
(VR) platforms. However, since motor recovery is related to exercise intensity and task …

[PDF][PDF] Efficacy of Augmented Reality-based Virtual Hiking in Cardiorespiratory Endurance: A Pilot Study.

MA Ahmad, H Sousa, ÉR Quintal, SB i Badia - HEALTHINF, 2021 - academia.edu
Exergames can be used to overcome a sedentary lifestyle. Virtual Reality (VR) has made
exergames successful, and they can be used to increase heart rate, but some limitations are …