[PDF][PDF] Personalizing Virtual and Augmented Reality for Cultural Heritage Indoor and Outdoor Experiences.

F Liarokapis, S Sylaiou, DM Mountain - VAST, 2008 - academia.edu
Most cultural heritage exhibitions, both indoor and outdoor, could benefit from context-aware
and personalized museum guides. Although, technological advancements in digitization …

Authoring augmented digital experiences in museums

M Risseeuw, D Cavada, E Not, M Zancanaro… - Proceedings of the …, 2016 - dl.acm.org
It is of paramount importance that cultural heritage professionals are directly involved in the
design of digitally augmented experiences in their museum spaces. We propose an …

Experiencing personalised heritage exhibitions through multimodal mixed reality interfaces

F Liarokapis, S Sylaiou - … '10: The 5th International Workshop on …, 2010 - scienceopen.com
This paper presents solutions for both museum exhibitions and mobile guides using
multimodal mixed reality interfaces based on open standards that can be highly …

Designing virtual interactive objects to enhance visitors' experience in cultural exhibits

AA Cantone, M Ercolino, M Romano… - Proceedings of the 2nd …, 2023 - dl.acm.org
In recent years, digital reality technologies such as virtual reality and augmented reality have
been extensively employed in museums and other cultural exhibitions to enhance visitor …

Empowering cultural heritage professionals with tools for authoring and deploying personalised visitor experiences

E Not, D Petrelli - User Modeling and User-Adapted Interaction, 2019 - Springer
This paper presents an authoring environment, which supports cultural heritage
professionals in the process of creating and deploying a wide range of different …

[PDF][PDF] Creating innovative cultural heritage experiences using adaptive game-based augmented-reality and web technologies

I Deliyannis, E Papadopoulou - American Journal of Arts and Design, 2017 - academia.edu
Development of innovative user experiences in museum and cultural heritage sites is a
design and cost intensive process. We present state of the art progress on the development …

Using augmented reality and social media in mobile applications to engage people on cultural sites

S de los Ríos, MF Cabrera-Umpiérrez… - Universal Access in …, 2014 - Springer
One of the toughest challenges that curators and professionals in the heritage sector face is
how to attract, engage and retain visitors of heritage institutions. The current approaches …

Augmented reality edutainment systems for open-space archaeological environments: The case of the old fortress, Corfu, Greece

I Deliyannis, G Papaioannou - Experimental multimedia systems for …, 2016 - igi-global.com
In this chapter we discuss the development of edutainment systems supported by
augmented reality applications, in order to enable augmented reality technologies for …

Adaptable, personalizable and multi user museum exhibits

N Partarakis, M Antona, C Stephanidis - Curating the Digital: Space for Art …, 2016 - Springer
Two dimensional paintings were exhibited in museums and art galleries in the same manner
since at least three centuries. However, the emergence of novel interactive technologies …

Design and evaluation of smart-exhibit systems that enrich cultural heritage experiences for the visually impaired

P Pistofidis, F Arnaoutoglou, G Ioannakis… - Journal of Cultural …, 2023 - Elsevier
Haptic contact is usually prohibited when exploring cultural heritage content. This inevitably
results in an incomplete experience for the visually impaired as tactile exploration is the …