[PDF][PDF] Personalizing Virtual and Augmented Reality for Cultural Heritage Indoor and Outdoor Experiences.
F Liarokapis, S Sylaiou, DM Mountain - VAST, 2008 - academia.edu
Most cultural heritage exhibitions, both indoor and outdoor, could benefit from context-aware
and personalized museum guides. Although, technological advancements in digitization …
and personalized museum guides. Although, technological advancements in digitization …
Authoring augmented digital experiences in museums
M Risseeuw, D Cavada, E Not, M Zancanaro… - Proceedings of the …, 2016 - dl.acm.org
It is of paramount importance that cultural heritage professionals are directly involved in the
design of digitally augmented experiences in their museum spaces. We propose an …
design of digitally augmented experiences in their museum spaces. We propose an …
Experiencing personalised heritage exhibitions through multimodal mixed reality interfaces
F Liarokapis, S Sylaiou - … '10: The 5th International Workshop on …, 2010 - scienceopen.com
This paper presents solutions for both museum exhibitions and mobile guides using
multimodal mixed reality interfaces based on open standards that can be highly …
multimodal mixed reality interfaces based on open standards that can be highly …
Designing virtual interactive objects to enhance visitors' experience in cultural exhibits
In recent years, digital reality technologies such as virtual reality and augmented reality have
been extensively employed in museums and other cultural exhibitions to enhance visitor …
been extensively employed in museums and other cultural exhibitions to enhance visitor …
Empowering cultural heritage professionals with tools for authoring and deploying personalised visitor experiences
E Not, D Petrelli - User Modeling and User-Adapted Interaction, 2019 - Springer
This paper presents an authoring environment, which supports cultural heritage
professionals in the process of creating and deploying a wide range of different …
professionals in the process of creating and deploying a wide range of different …
[PDF][PDF] Creating innovative cultural heritage experiences using adaptive game-based augmented-reality and web technologies
I Deliyannis, E Papadopoulou - American Journal of Arts and Design, 2017 - academia.edu
Development of innovative user experiences in museum and cultural heritage sites is a
design and cost intensive process. We present state of the art progress on the development …
design and cost intensive process. We present state of the art progress on the development …
Using augmented reality and social media in mobile applications to engage people on cultural sites
S de los Ríos, MF Cabrera-Umpiérrez… - Universal Access in …, 2014 - Springer
One of the toughest challenges that curators and professionals in the heritage sector face is
how to attract, engage and retain visitors of heritage institutions. The current approaches …
how to attract, engage and retain visitors of heritage institutions. The current approaches …
Augmented reality edutainment systems for open-space archaeological environments: The case of the old fortress, Corfu, Greece
I Deliyannis, G Papaioannou - Experimental multimedia systems for …, 2016 - igi-global.com
In this chapter we discuss the development of edutainment systems supported by
augmented reality applications, in order to enable augmented reality technologies for …
augmented reality applications, in order to enable augmented reality technologies for …
Adaptable, personalizable and multi user museum exhibits
Two dimensional paintings were exhibited in museums and art galleries in the same manner
since at least three centuries. However, the emergence of novel interactive technologies …
since at least three centuries. However, the emergence of novel interactive technologies …
Design and evaluation of smart-exhibit systems that enrich cultural heritage experiences for the visually impaired
Haptic contact is usually prohibited when exploring cultural heritage content. This inevitably
results in an incomplete experience for the visually impaired as tactile exploration is the …
results in an incomplete experience for the visually impaired as tactile exploration is the …