[HTML][HTML] The dark side of the metaverse: The role of gamification in event virtualization

C Flavián, S Ibáñez-Sánchez, C Orús… - International Journal of …, 2024 - Elsevier
The virtualization of cultural events in the metaverse creates opportunities to generate
valuable and innovative experiences that replicate and extend in-person events; but the …

Storytelling and user experience in the cultural metaverse

S Yang - Heliyon, 2023 - cell.com
Enthusiasm for the metaverse is intensifying in academia and industries. The metaverse is a
complex concept, combining many technologies to create many different types of user …

A proposal of virtual museum metaverse content for the MZ generation

HK Lee, S Park, Y Lee - Digital creativity, 2022 - Taylor & Francis
This paper presents a marketing study of the metaverse's potential audience, particularly
focusing on museums' use of cyberspace and how some of their physical functions can be …

Virtual spaces as the future of consumption in tourism, hospitality and events

V Filimonau, M Ashton, U Stankov - Journal of Tourism Futures, 2024 - emerald.com
Purpose Virtual spaces, commonly referred to as the Metaverse, are predicted to disrupt
consumption patterns in tourism, hospitality and events (THE) by shifting some user …

Rethinking metaverse tourism: a taxonomy and an agenda for future research

FX Yang, Y Wang - Journal of Hospitality & Tourism …, 2023 - journals.sagepub.com
The metaverse is expected to be a game changer that starts a new epoch for digital
commons and content creation in all aspects of tourism. Both opportunities and challenges …

How avatar identification affects enjoyment in the metaverse: the roles of avatar customization and social engagement

HW Lee, K Chang, JP Uhm, E Owiro - … , Behavior, and Social …, 2023 - liebertpub.com
Despite growing interest in studying the metaverse, a theory-driven investigation into the
factors that contribute to an enjoyable metaverse experience remains scarce. The current …

Chasing metaverses: Reflecting on existing literature to understand the business value of metaverses

A Polyviou, IO Pappas - Information Systems Frontiers, 2023 - Springer
Metaverses refer to immersive virtual worlds in which people, places, and things of the
physical world are represented by their digital representations. The wide adoption of …

Metaverse customer journeys in tourism: building viable virtual worlds

L Zhong, Z Xu, AM Morrison, Y Li, M Zhu - Tourism Review, 2023 - emerald.com
Purpose This study aims to examine the use of the metaverse in tourism and hospitality to
comprehend better how the technology might shape customer journey management …

Is the advertising effect of virtual experience always better or contingent on different travel destinations?

CS Wan, SH Tsaur, YL Chiu… - Information Technology & …, 2007 - ingentaconnect.com
Virtual experience has started to play a significant role in marketing and promotion of the
tourism industry. This study aimed to examine the comprehensive advertising effects of the …

Metaverse in the urban destinations in China: some insights for the tourism players

J Zhang, F Quoquab - International Journal of Tourism Cities, 2023 - emerald.com
Purpose Although the metaverse has gained popularity in recent days, research on
metaverse tourism in urban destinations is still lacking. Drawing on existing cases in …