Moving and making strange: An embodied approach to movement-based interaction design

L Loke, T Robertson - ACM Transactions on Computer-Human …, 2013 - dl.acm.org
There is growing interest in designing for movement-based interactions with technology,
now that various sensing technologies are available enabling a range of movement …

Move to get moved: a search for methods, tools and knowledge to design for expressive and rich movement-based interaction

C Hummels, KCJ Overbeeke, S Klooster - Personal and Ubiquitous …, 2007 - Springer
The world is inherently meaningful for us, ie we perceive the world in terms of what we can
do with it, and by physically interacting with it we access this meaning and express the …

[HTML][HTML] Labanotation for design of movement-based interaction

L Loke, AT Larssen, T Robertson - ACM International Conference …, 2005 - books.google.com
The design of movement-based interaction with technology is an emerging area that calls for
a renewed focus on the active human body and its capacity for movement. Opening up input …

Understanding movement for interaction design: frameworks and approaches

L Loke, AT Larssen, T Robertson, J Edwards - Personal and Ubiquitous …, 2007 - Springer
The results of a study of two computer games, that use human movement as direct input,
were analysed using four existing frameworks and approaches, drawn from different …

Understanding the role of interactive machine learning in movement interaction design

M Gillies - ACM Transactions on Computer-Human Interaction …, 2019 - dl.acm.org
Interaction based on human movement has the potential to become an important new
paradigm of human-computer interaction. However, high quality, mainstream movement …

[PDF][PDF] Studies of dancers: Moving from experience to interaction design

L Loke, T Robertson - International Journal of Design, 2010 - opus.lib.uts.edu.au
As movement-based, interactive technologies continue to become more embedded in our
daily lives, aliveness, vitality and pleasure in our interactions with these technologies are …

How bodies matter: five themes for interaction design

SR Klemmer, B Hartmann, L Takayama - Proceedings of the 6th …, 2006 - dl.acm.org
Our physical bodies play a central role in shaping human experience in the world,
understanding of the world, and interactions in the world. This paper draws on theories of …

From hand-held to body-worn: embodied experiences of the design and use of a wearable movement-based interaction concept

J Moen - Proceedings of the 1st international conference on …, 2007 - dl.acm.org
This paper argues that movement-based interaction should be designed from a non-
technological, people-centered point of view in order to create embodied and engaging …

Easy doesn't do it: skill and expression in tangible aesthetics

T Djajadiningrat, B Matthews, M Stienstra - Personal and Ubiquitous …, 2007 - Springer
In this paper, we articulate the role of movement within a perceptual-motor view of tangible
interaction. We argue that the history of human–product interaction design has exhibited an …

Bodystorming for movement-based interaction design

E Segura, L Vidal, A Rostami - Human Technology, 2016 - ht.csr-pub.eu
After a decade of movement-based interaction in human–computer interaction, designing for
the moving body still remains a challenge. Research in this field requires methods to help …