Design of a game-based rehabilitation system using kinect sensor

VN Dubey, SK Manna - Frontiers in Biomedical …, 2019 - asmedigitalcollection.asme.org
As technological innovation is fused into the rehabilitation process, it gives conventional
therapy a new direction with the products of interactive nature and easy to measure …

Rehabilitation using kinect-based games and virtual reality

M Pedraza-Hueso, S Martín-Calzón… - Procedia Computer …, 2015 - Elsevier
This paper introduces the development of a customized virtual reality system based on a
serious game which allows the user to carry out physical and cognitive rehabilitation …

Gamerehab@ home: A new engineering system using serious game and multisensor fusion for functional rehabilitation at home

H Tannous, D Istrate, A Perrochon… - IEEE Transactions …, 2019 - ieeexplore.ieee.org
Biomedical-connected objects, such as kinematic sensors, have been commonly used for
patient monitoring in many clinical applications. Moreover, serious games have become …

[PDF][PDF] Serious games for post-stroke rehabilitation using Microsoft Kinect

A Shapi'i, H Arshad, MS Baharuddin… - Int. J. Adv. Sci. Eng. Inf …, 2018 - researchgate.net
Traditional rehabilitation is a tedious task which typically reduces the patient's motivation to
perform rehabilitation exercises. Patients therefore need a program that can entice them to …

Enhancing effectiveness of virtual reality rehabilitation system: Durian Runtuh

SL Sen, YB Xiang, ESL Ming, YC Fai… - 2015 10th Asian …, 2015 - ieeexplore.ieee.org
Stroke is a global health problem and leading cause of severe disabilities. Majority stroke
survivors have impaired upper limb and body balance problems which influence their …

A gaming-based system for stroke patients physical rehabilitation

MH Abd Latif, HM Yusof, SN Sidek… - … IEEE Conference on …, 2014 - ieeexplore.ieee.org
The goals of rehabilitation are to improve function and gain as much independence as
possible. As stroke attacks effect differs from person to person the type of rehabilitation …

[PDF][PDF] Interactive Rehabilitation Game Development Using Natural User Interface Devices

B Andika, J Tantra, AAP Wai - Technical Report, 2012 - researchgate.net
Upon their release from hospitals after recovering from serious injuries affecting limb motion,
such as stroke or accidents, patients are expected to follow their physiotherapy routine …

Rehabilitation exercise game model for post-stroke using Microsoft Kinect camera

A Shapi'i, NN Bahari, H Arshad, NAM Zin… - 2015 2nd …, 2015 - ieeexplore.ieee.org
The purpose of rehabilitation is to improve the movement of stroke patients so that they can
independently perform daily tasks on their own. Conventional therapy is a tedious exercise …

Feasibility study of a serious game based on Kinect system for functional rehabilitation of the lower limbs

H Tannous, D Istrate, MCHB Tho, TT Dao - European Research in …, 2016 - Elsevier
Introduction Conventional functional rehabilitation costs time, money and effort for the
patients and for the medical staff. Serious games have been used as a new approach to …

Towards racing gamification with natural interface for post stroke rehabilitation

AH Basori, AO Almagrabi - Computer Engineering and …, 2017 - comengapp.unsri.ac.id
Stroke patient basically suffer from limited movement, they cannot control their balance very
well, therefore the therapy that involve repetitive motion, harmonization and stability workout …