Use of virtual reality feedback for patients with chronic neck pain and kinesiophobia

KB Chen, ME Sesto, K Ponto, J Leonard… - … on Neural Systems …, 2016 - ieeexplore.ieee.org
This study examined how individuals with and without neck pain performed exercises under
the influence of altered visual feedback in virtual reality. Chronic neck pain (n= 9) and …

Influence of altered visual feedback on neck movement for a virtual reality rehabilitative system

KB Chen, K Ponto, ME Sesto… - Proceedings of the …, 2014 - journals.sagepub.com
This paper investigates altering visual feedback during neck movement through control-
display (CD) gain for a head-mounted display, for the purpose of determining the just …

Visual feedback manipulation in virtual reality to influence pain-free range of motion. Are people with non-specific neck pain who are fearful of movement more …

M Kragting, L Voogt, MW Coppieters… - Plos one, 2023 - journals.plos.org
Background Movement-evoked pain may have a protective or learned component,
influenced by visual cues which suggest that the person is moving towards a position that …

Illusion-enhanced virtual reality exercise for neck pain: a replicated single case series

DS Harvie, RT Smith, GL Moseley… - The Clinical journal …, 2020 - journals.lww.com
Objectives: Body illusions have shown promise in treating some chronic pain conditions. We
hypothesized that neck exercises performed in virtual reality (VR) with visual feedback of …

Virtual reality and motor control exercises to treat chronic neck pain: a randomized controlled trial

H Cetin, N Kose, HK Oge - Musculoskeletal Science and Practice, 2022 - Elsevier
Aim To compare the effects of virtual reality (VR) and motor control (MC) exercises. Methods
Forty-one participants with chronic neck pain (CNP) were randomized into the VR or MC …

[HTML][HTML] Effects of virtual reality-based neck-specific sensorimotortraining in patients with chronic neck pain: A randomized controlled pilot trial

M Nusser, M KRAMER, S KNAPP… - Journal of rehabilitation …, 2021 - ncbi.nlm.nih.gov
EFFECTS OF VIRTUAL REALITY-BASED NECK-SPECIFIC SENSORIMOTORTRAINING IN
PATIENTS WITH CHRONIC NECK PAIN: A RANDOMIZED CONTROLLED PILOT TRIAL …

Cervical kinematic training with and without interactive VR training for chronic neck pain–a randomized clinical trial

HS Bahat, H Takasaki, X Chen, Y Bet-Or, J Treleaven - Manual therapy, 2015 - Elsevier
Impairments in cervical kinematics are common in patients with neck pain. A virtual reality
(VR) device has potential to be effective in the management of these impairments. The …

[HTML][HTML] A novel virtual reality technique (Cervigame®) compared to conventional proprioceptive training to treat neck pain: a randomized controlled trial

I Rezaei, M Razeghi, S Ebrahimi… - Journal of biomedical …, 2019 - ncbi.nlm.nih.gov
Background: Despite the potential benefits of virtual reality technology in physical
rehabilitation, only a few studies have evaluated the efficacy of this type of treatment in …

The use of virtual reality in the rehabilitation of chronic nonspecific neck pain: a systematic review and meta-analysis

G Ye, RGL Koh, K Jaiswal, H Soomal… - The Clinical Journal of …, 2023 - journals.lww.com
Objectives: There has been a major interest in using virtual reality (VR) as a pain-
management tool. This systematic review evaluated the literature on the use of VR in the …

Neck motion kinematics: an inter-tester reliability study using an interactive neck VR assessment in asymptomatic individuals

HS Bahat, E Sprecher, I Sela, J Treleaven - European Spine Journal, 2016 - Springer
Abstract Background and Purpose The use of virtual reality (VR) for assessment and
intervention of neck pain has previously been used and shown reliable for cervical range of …