Holistic 3D reconstruction of urban structures from low-rank textures
2011 IEEE International Conference on Computer Vision Workshops …, 2011•ieeexplore.ieee.org
We introduce a new approach to reconstructing accurate camera geometry and 3D models
for urban structures in a holistic fashion, ie, without relying on extraction or matching of
traditional local features such as points and edges. Instead, we use semi-global or global
features based on transform invariant low-rank textures, which are ubiquitous in urban
scenes. Modern high-dimensional optimization techniques enable us to accurately and
robustly recover precise and consistent camera calibration and scene geometry from single …
for urban structures in a holistic fashion, ie, without relying on extraction or matching of
traditional local features such as points and edges. Instead, we use semi-global or global
features based on transform invariant low-rank textures, which are ubiquitous in urban
scenes. Modern high-dimensional optimization techniques enable us to accurately and
robustly recover precise and consistent camera calibration and scene geometry from single …
We introduce a new approach to reconstructing accurate camera geometry and 3D models for urban structures in a holistic fashion, i.e., without relying on extraction or matching of traditional local features such as points and edges. Instead, we use semi-global or global features based on transform invariant low-rank textures, which are ubiquitous in urban scenes. Modern high-dimensional optimization techniques enable us to accurately and robustly recover precise and consistent camera calibration and scene geometry from single or multiple images of the scene. We demonstrate how to construct 3D models of large-scale buildings from sequences of multiple large-baseline uncalibrated images that conventional SFM systems do not apply.
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