MUN: an AI-powered multiplayer networking solution for VR games

P Babiuch, A Łapczyński, H Jegierski… - … IEEE Conference on …, 2024 - ieeexplore.ieee.org
P Babiuch, A Łapczyński, H Jegierski, M Jegierski, R Salamon, B Kolber-Bugajska, M Pтaza
2024 IEEE Conference on Virtual Reality and 3D User Interfaces …, 2024ieeexplore.ieee.org
We present a new toolset named MUN (Metaverse Unity Networking) based on AI
algorithms for creating multiplayer VR environments, developed on the basis of user-
centered design research. It includes a Unity asset enabling creation and configuration of
the multiplayer mode in a VR setup, supplemented with 1) a recommendation engine for
optimal programming methods, with error detection in application source code, 2) a user
behavior analytics system in multiplayer mode, enhancing realism in avatar and NPC …
We present a new toolset named MUN (Metaverse Unity Networking) based on AI algorithms for creating multiplayer VR environments, developed on the basis of user-centered design research. It includes a Unity asset enabling creation and configuration of the multiplayer mode in a VR setup, supplemented with 1) a recommendation engine for optimal programming methods, with error detection in application source code, 2) a user behavior analytics system in multiplayer mode, enhancing realism in avatar and NPC actions using a motion atlas and motion recognition. Developed using Python 3.9,. NET, and Unity v. 2021, it was validated by Unity developers through three rounds of usability tests (N=64).
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