Photobox: on the design of a slow technology
Proceedings of the designing interactive systems conference, 2012•dl.acm.org
We describe the design and implementation of Photobox, a device intended to be used over
many years, which occasionally prints a randomly selected photo from the owner's Flickr
collection inside of a wooden chest. We describe and reflect on how engaging in the design
of this slow technology [5] led to some unexpected challenges and provoked us to re-think
approaches to making technologies that are intended to be used over long time scales and
which might act infrequently. We also reflect on how living with the device during the …
many years, which occasionally prints a randomly selected photo from the owner's Flickr
collection inside of a wooden chest. We describe and reflect on how engaging in the design
of this slow technology [5] led to some unexpected challenges and provoked us to re-think
approaches to making technologies that are intended to be used over long time scales and
which might act infrequently. We also reflect on how living with the device during the …
We describe the design and implementation of Photobox, a device intended to be used over many years, which occasionally prints a randomly selected photo from the owner's Flickr collection inside of a wooden chest. We describe and reflect on how engaging in the design of this slow technology [5] led to some unexpected challenges and provoked us to re-think approaches to making technologies that are intended to be used over long time scales and which might act infrequently. We also reflect on how living with the device during the implementation phase led to unexpected insights. We conclude with implications for research and practice in the slow technology design space.
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