Snag: social networking games to facilitate interaction
EM Powell, S Finkelstein, A Hicks, T Phifer… - CHI'10 Extended …, 2010 - dl.acm.org
Because professional relationships and a sense of community are so important for career
mobility and satisfaction, it is important to foster and support these relationships early.
However, research has shown that women and underrepresented minorities approach these
relationships differently and may need help to develop networking skills. To combat both of
these problems, we present SNAG,(Social Networking and Games), a suite of mobile and
Internet games to facilitate social networking within a professional community. We present …
mobility and satisfaction, it is important to foster and support these relationships early.
However, research has shown that women and underrepresented minorities approach these
relationships differently and may need help to develop networking skills. To combat both of
these problems, we present SNAG,(Social Networking and Games), a suite of mobile and
Internet games to facilitate social networking within a professional community. We present …
[PDF][PDF] SNAG: Social Networking Games to Facilitate Interaction
S Charugulla - academia.edu
One of the primary goals of attending academic conferences is professional networking, yet
even though this interaction can increase one's feeling of community within the field,
conference attendees are not interacting as much as they could be. Similarly, it's known that
students who do not feel as if they are part of a larger academic community are less likely to
participate in extracurricular activities and organizations, lowering retention rates. To combat
both of these problems, we present SNAG (Social Networking and Games). SNAG is a suite …
even though this interaction can increase one's feeling of community within the field,
conference attendees are not interacting as much as they could be. Similarly, it's known that
students who do not feel as if they are part of a larger academic community are less likely to
participate in extracurricular activities and organizations, lowering retention rates. To combat
both of these problems, we present SNAG (Social Networking and Games). SNAG is a suite …
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