State of the art of virtual reality technology

C Anthes, RJ García-Hernández… - 2016 IEEE …, 2016 - ieeexplore.ieee.org
… wave of Virtual Reality (VR) has … VR technology are constantly being introduced. This
software and hardware development is mainly lead by enthusiasts interested in the domain of VR

Virtual reality

I Wohlgenannt, A Simons, S Stieglitz - Business & Information Systems …, 2020 - Springer
VR headsets for gaming and entertainment, VR is experiencing a second spring. VR’s … ’in
2016, VR has become mature enough no longer to be part of Gartner’s Hype Cycle. …

Virtual reality

JM Zheng, KW Chan, I Gibson - Ieee Potentials, 1998 - ieeexplore.ieee.org
… Cyperspace is thought of as the ultimate virtual reality environment… Information workers use
a special virtual reality system to … Desktop virtual reality is a subset of traditional virtual reality

[图书][B] Virtual reality technology

GC Burdea - 2003 - books.google.com
Virtual reality technology Virtual reality technology …

[图书][B] Virtual reality

SM LaValle - 2023 - books.google.com
Virtual reality (VR) is a powerful technology that promises to transform our lives. This balanced
and interdisciplinary text blends the key components from computer graphics, perceptual …

Virtual reality technology: A tutorial

F Biocca - Journal of communication, 1992 - Wiley Online Library
… This article is part of a series that considers “virtual reality”’ (VR… of communication design
within virtual reality (Uiocca, 1992~). … Virtual reality is defined by its cffect on human perception …

[PDF][PDF] Virtual reality

RW Langacker - 1999 - ideals.illinois.edu
… Surprisingly much of our linguistic effort goes into the description of VIRTUAL entities, …
virtual distinction by exploring a variety of phenomena involving the direct description of virtual

[图书][B] Virtual reality

S Greengard - 2019 - books.google.com
… This book examines how the three types of extended reality—augmented reality, virtual
reality, and mixed reality—have an impact on the world around us and how they are positioned …

Virtual reality

C Machover, SE Tice - IEEE Computer Graphics and …, 1994 - ieeexplore.ieee.org
Although the terms cyberspace and virtual reality have been around for years, virtual reality
as an industry is in its infancy. The term virtual reality is credited to Jaron Lanier, founder of …

What's real about virtual reality?

FP Brooks - IEEE Computer graphics and applications, 1999 - ieeexplore.ieee.org
… label virtual reality stuck to this particular branch of computer graphics. I define a virtual
reality experienceas any in which the user is effectively immersed in a responsive virtual world. …