Extended Reality Technologies in Physical Fitness for Health Promotion: Insights from Bibliometric Research
This chapter presents a bibliometric analysis of extended reality technologies (ie,
augmented, virtual, and mixed reality) concerning physical fitness by analyzing 251 …
augmented, virtual, and mixed reality) concerning physical fitness by analyzing 251 …
[HTML][HTML] Evaluating changes in perceived enjoyment throughout a 12-week school-based exergaming intervention
L Röglin, O Stoll, K Ketelhut, AL Martin-Niedecken… - Children, 2023 - mdpi.com
This study assessed whether a high-intensity exergame represents an enjoyable training
tool for children in the elementary school setting. Furthermore, it evaluated whether gender …
tool for children in the elementary school setting. Furthermore, it evaluated whether gender …
CIEMER in action: from development to application of a co-creative, interdisciplinary exergame design process in XR
Introduction Motor-cognitive learning is crucial for achieving and maintaining wellbeing.
Exergames can effectively facilitate this type of learning due to their inherent qualities of …
Exergames can effectively facilitate this type of learning due to their inherent qualities of …
[PDF][PDF] Original Research Article The effect of interaction fidelity on stress relief and enjoyment for university students
DM Shafer, CP Carbonara, MF Korpi - 2023 - researchgate.net
This study investigated the possible effect of varying levels of interaction fidelity (IF) in virtual
reality (VR) games on several beneficial outcomes, including stress relief, calories burned …
reality (VR) games on several beneficial outcomes, including stress relief, calories burned …
[引用][C] Exergaming: Untersuchung psychologischer und physiologischer Parameter bei einer akuten und einer mehrwöchigen Exergaming-Intervention im ExerCube
L Röglin - Dissertation, Halle (Saale), Martin …