Virtual reality-based therapy improves fatigue, impact, and quality of life in patients with multiple sclerosis. A systematic review with a meta-analysis

I Cortés-Pérez, M Sánchez-Alcalá, FA Nieto-Escámez… - Sensors, 2021 - mdpi.com
Patients with multiple sclerosis (PwMS) have a high level of fatigue and a reduced quality of
life (QoL) due to the impact of multiple sclerosis (MS). Virtual reality-based therapy (VRBT) is …

[HTML][HTML] Serious game design and clinical improvement in physical rehabilitation: systematic review

C Vieira, CF da Silva Pais-Vieira, J Novais… - JMIR Serious …, 2021 - games.jmir.org
Background: Serious video games have now been used and assessed in clinical protocols,
with several studies reporting patient improvement and engagement with this type of …

Feasibility and efficacy of a virtual reality game-based upper extremity motor function rehabilitation therapy in patients with chronic stroke: A pilot study

Á Aguilera-Rubio, A Cuesta-Gómez… - International journal of …, 2022 - mdpi.com
Background: The objective of the present study was to develop a virtual reality protocol
based on activities of daily living and conventional rehabilitation, using Leap Motion …

Leap motion controller video game-based therapy for upper extremity motor recovery in patients with central nervous system diseases. a systematic review with meta …

I Cortes-Perez, N Zagalaz-Anula, D Montoro-Cardenas… - Sensors, 2021 - mdpi.com
Leap Motion Controller (LMC) is a virtual reality device that can be used in the rehabilitation
of central nervous system disease (CNSD) motor impairments. This review aimed to …

Modern technologies in the rehabilitation of patients with multiple sclerosis and their potential application in times of COVID-19

E Zasadzka, T Trzmiel, A Pieczyńska, K Hojan - Medicina, 2021 - mdpi.com
Background and Objectives: The COVID-19 pandemic required the adoption of new
technologies to improve access to healthcare at an unprecedented speed, as social …

Upper limb rehabilitation interventions using virtual reality for people with multiple sclerosis: A systematic review

A Webster, M Poyade, S Rooney, L Paul - Multiple sclerosis and related …, 2021 - Elsevier
Abstract Background Research on Virtual Reality (VR) based motor rehabilitation for people
with multiple sclerosis (MS) is rapidly growing in popularity, although few studies have …

Robotic assistive and rehabilitation devices leading to motor recovery in upper limb: a systematic review

S Khalid, F Alnajjar, M Gochoo, A Renawi… - Disability and …, 2023 - Taylor & Francis
Purpose Stroke, spinal cord injury and other neuromuscular disorders lead to impairments in
the human body. Upper limb impairments, especially hand impairments affect activities of …

Management of multiple sclerosis fatigue in the digital age: From assessment to treatment

C Pinarello, J Elmers, H Inojosa, C Beste… - Frontiers in …, 2023 - frontiersin.org
Fatigue is one of the most disabling symptoms of Multiple Sclerosis (MS), affecting more
than 80% of patients over the disease course. Nevertheless, it has a multi-faceted and …

sEMG-controlled forearm bracelet and serious game-based rehabilitation for training manual dexterity in people with multiple sclerosis: a randomised controlled trial

S Marcos-Antón, A Jardón-Huete… - Journal of …, 2023 - Springer
Background Muscle strength and dexterity impairments are common among patients with
multiple sclerosis (MS) producing limitations in activities of daily living related to the upper …

Application of serious games in health care: scoping review and bibliometric analysis

Y Wang, Z Wang, G Liu, Z Wang, Q Wang… - Frontiers in Public …, 2022 - frontiersin.org
Background Serious games (SGs) as one kind of intervention that can improve the level of
knowledge and change behavior to affect health outcomes has been increasingly applied in …