[HTML][HTML] Biofeedback-based connected mental health interventions for anxiety: systematic literature review

M Alneyadi, N Drissi, M Almeqbaali… - JMIR mHealth and …, 2021 - mhealth.jmir.org
Background: Connected mental health, which refers to the use of technology for mental
health care and technology-based therapeutic solutions, has become an established field of …

Serious games for emotional intelligence's skills development for inner balance and quality of life: A literature review

C Papoutsi, AS Drigas, C Skianis - Retos: nuevas tendencias en …, 2022 - dialnet.unirioja.es
El uso de tecnologías para desarrollar juegos serios para la potenciación de las habilidades
en el espectro de la inteligencia emocional es de suma importancia y ha dado lugar …

Emotional dysregulation and craving in patients with substance use disorder: the mediating role of psychological distress

M Darharaj, I Hekmati… - International Journal of …, 2023 - Springer
Substance use disorders (SUDs) are chronic conditions influenced by various societal,
psychological, and physiological factors that considerably impact their course, maintenance …

Interactive technologies for emotion regulation training: A scoping review

O Sadka, A Antle - International Journal of Human-Computer Studies, 2022 - Elsevier
Emotion regulation is foundational to mental health and well-being. In the last decade there
has been an increasing focus on the use of interactive technologies to support emotion …

Breathing biofeedback for police officers in a stressful virtual environment: challenges and opportunities

JC Brammer, JM Van Peer, A Michela… - Frontiers in …, 2021 - frontiersin.org
As part of the Dutch national science program “Professional Games for Professional Skills”
we developed a stress-exposure biofeedback training in virtual reality (VR) for the Dutch …

An investigation of pre-service teachers using mobile and wearable devices for emotion recognition and social sharing of emotion to support emotion regulation in …

S Wetcho, J Na-Songkhla - Contemporary Educational Technology, 2022 - cedtech.net
In the era of a workforce driven by automation and artificial intelligence, social and
emotional skills are becoming increasingly relevant to online learning environments. Since …

[HTML][HTML] User experience with dynamic difficulty adjustment methods for an affective exergame: Comparative laboratory-based study

A Darzi, SM McCrea, D Novak - JMIR Serious Games, 2021 - games.jmir.org
Background: In affective exergames, game difficulty is dynamically adjusted to match the
user's physical and psychological state. Such an adjustment is commonly made based on a …

The effects of stress mindset, manipulated through serious game intervention, on performance and situation awareness of elite female football players in the context of …

ARM Cnossen, BM Maarsingh, P Jerčić… - Games for health …, 2023 - liebertpub.com
Background: Performance levels in football are ever more important and no longer are just
physical, technical, and tactical skills, the ones that make an athlete stand out. Cognitive …

Assessment of emotional states through physiological signals and its application in music therapy for disabled people

AV Ramírez, G Hornero, D Royo, A Aguilar… - IEEE …, 2020 - ieeexplore.ieee.org
Disabled people have more difficulties for expression and interaction on a non-verbal level
because of the physical, sensory or communication difficulties that they usually present …

[HTML][HTML] A Serious Game to Self-Regulate Heart Rate Variability as a Technique to Manage Arousal Level Through Cardiorespiratory Biofeedback: Development and …

T Estrella, C Alfonso, J Ramos-Castro, A Alsina… - JMIR serious …, 2023 - games.jmir.org
Background Heart rate variability biofeedback (HRVB) is an established intervention for
increasing heart rate variability (HRV) in the clinical context. Using this technique …