Virtual reality in cognitive and motor rehabilitation: facts, fiction and fallacies

G Tieri, G Morone, S Paolucci, M Iosa - Expert review of medical …, 2018 - Taylor & Francis
Introduction: Over recent decades many researchers and clinicians have started to use
Virtual Reality (VR) as a new technology for implementing innovative rehabilitation …

[HTML][HTML] The impact of perception and presence on emotional reactions: a review of research in virtual reality

J Diemer, GW Alpers, HM Peperkorn, Y Shiban… - Frontiers in …, 2015 - frontiersin.org
Virtual reality (VR) has made its way into mainstream psychological research in the last two
decades. This technology, with its unique ability to simulate complex, real situations and …

VR the world: Experimenting with emotion and presence for tourism marketing

R Yung, C Khoo-Lattimore, LE Potter - Journal of Hospitality and Tourism …, 2021 - Elsevier
The concept of presence, ubiquitous in VR research, remains in infancy in tourism literature.
Researchers in the field have called for empirical studies into the determinants as well as …

Virtual reality experience: Immersion, sense of presence, and cybersickness

JC Servotte, M Goosse, SH Campbell… - Clinical Simulation in …, 2020 - Elsevier
Introduction Virtual reality (VR) is a recent topic in healthcare education. Little is known
about the factors affecting the immersion and the sense of presence in VR. This study aimed …

The effect of telepresence, social presence and involvement on consumer brand engagement: An empirical study of non-profit organizations

R Algharabat, NP Rana, YK Dwivedi… - Journal of Retailing and …, 2018 - Elsevier
Although there are several marketing implications that have been considered in the context
of social media marketing, less attention has been paid to the influence of antecedents of …

[HTML][HTML] Embodiment in virtual reality intensifies emotional responses to virtual stimuli

D Gall, D Roth, JP Stauffert, J Zarges… - Frontiers in …, 2021 - frontiersin.org
Modulating emotional responses to virtual stimuli is a fundamental goal of many immersive
interactive applications. In this study, we leverage the illusion of illusory embodiment and …

[HTML][HTML] The use of 360-degree virtual tours to promote mountain walking tourism: Stimulus–organism–response model

X Wu, IKW Lai - Information Technology & Tourism, 2022 - Springer
Based on the stimulus–organism–response (S–O–R) theory, this study attempts to
investigate how the use of 360-degree virtual mountain walking tours can motivate …

[HTML][HTML] Understanding how virtual reality can support mindfulness practice: mixed methods study

E Seabrook, R Kelly, F Foley, S Theiler… - Journal of medical …, 2020 - jmir.org
Background Regular mindfulness practice has been demonstrated to be beneficial for
mental health, but mindfulness can be challenging to adopt, with environmental and …

Defining immersion: Literature review and implications for research on immersive audiovisual experiences

S Agrawal, A Simon, S Bech, K Bærentsen… - Journal of Audio …, 2019 - orbit.dtu.dk
The use of the term 'immersion'to describe a multitude of varying experiences in the absence
of a definitional consensus has obfuscated and diluted the term. This paper presents a non …

[图书][B] Immersive analytics

K Marriott, F Schreiber, T Dwyer, K Klein, NH Riche… - 2018 - books.google.com
Immersive Analytics is a new research initiative that aims to remove barriers between
people, their data and the tools they use for analysis and decision making. Here the aims of …