Escape Rooms as Tools for Learning Through Failure
RE Rawlinson, N Whitton - Electronic Journal of e …, 2024 - academic-publishing.org
The increasingly neoliberal course of Higher Education is linked to rises in student anxiety
around assessment and increased fear of the consequences of failure. Making mistakes is …
around assessment and increased fear of the consequences of failure. Making mistakes is …
Rapid games designing; constructing a dynamic metaphor to explore complex systems and abstract concepts
BA Lankford, J Craven - Sustainability, 2020 - mdpi.com
Initiated by a research project examining agricultural and water resilience in South Africa
and tested in workshops on a range of topics, we reflect on our application of a half-to-one …
and tested in workshops on a range of topics, we reflect on our application of a half-to-one …
[PDF][PDF] Class Matters: Teaching about Class in US Higher Education.
J Bandy, B Harbin - Currents in Teaching & Learning, 2023 - webcdn.worcester.edu
Teaching about class in US higher education is challenging because of the many ways
American society insulates class experiences and undermines, obscures, or delegitimizes …
American society insulates class experiences and undermines, obscures, or delegitimizes …
Play in Post-Compulsory Education
N Whitton - Play and Learning in Adulthood: Reimagining …, 2022 - Springer
In this chapter I provide an overview of the key research literature discussing different forms
of playful learning in post-compulsory education over the past 50 years. There has been a …
of playful learning in post-compulsory education over the past 50 years. There has been a …
[PDF][PDF] Digital Commons@ George Fox University
A Krause, S Headley, D Bryant, A Watkin, CM Woodard - academia.edu
While ethics instruction in initial teacher education and advanced preparation in education
fields is fairly common, 1 less common is the particular curriculum and teaching …
fields is fairly common, 1 less common is the particular curriculum and teaching …
Fostering Empathy through a Virtual World-based Game
S Headley - Society for Information Technology & Teacher …, 2019 - learntechlib.org
This roundtable presents a discussion of the use of Second Life as a platform for a game in
decision-making for empathy development. Opportunities and challenges of using Second …
decision-making for empathy development. Opportunities and challenges of using Second …
[PDF][PDF] Rockville: Transforming graduate ethics education through game-based learning
S Headley, D Bryant, S Sinicki… - … Conference. Santa Clara …, 2018 - academia.edu
Ethics, Equity, and Justice is a required course in the Doctor of Education (Ed. D.) in
Educational Leadership program at George Fox University; an Oregon Independent …
Educational Leadership program at George Fox University; an Oregon Independent …
[PDF][PDF] Lagging Behind: An Examination of Digital Inequality in Gaming and Esports
This paper explores manifestations of digital inequality related to digital games with a focus
on the importance of esports inequality in the United States. The role and function of digital …
on the importance of esports inequality in the United States. The role and function of digital …
Game-Based Teaching Methodology and Empathy (Chapter in How Shall We Then Care?: A Christian Educator's Guide to Caring for Self, Learners, Colleagues, and …
A Krause, S Headley, D Bryant, A Watkin, CM Woodard… - 2020 - books.google.com
While ethics instruction in initial teacher education and advanced preparation in education
fields is fairly common, 1 less common is the particular curriculum and teaching …
fields is fairly common, 1 less common is the particular curriculum and teaching …
Virtual Worlds as Game Spaces
S Headley - Society for Information Technology & Teacher …, 2019 - learntechlib.org
This presentation introduces a work in progress, that of moving a game-based approach to
ethics education in professional education from the face-to-face classroom to a fully online …
ethics education in professional education from the face-to-face classroom to a fully online …