Computer vision syndrome: an ophthalmic pathology of the modern era
Digital device usage has increased significantly in last decade among all age groups, both
for educational and recreational purposes. Computer vision syndrome (CVS), also known as …
for educational and recreational purposes. Computer vision syndrome (CVS), also known as …
Considering the consequences of cybersickness in immersive virtual reality rehabilitation: a systematic review and meta-analysis
X Li, DB Luh, RH Xu, Y An - Applied Sciences, 2023 - mdpi.com
VR rehabilitation is a rapidly evolving field, with increasing research and development
aimed at improving its effectiveness, accessibility, and integration into mainstream …
aimed at improving its effectiveness, accessibility, and integration into mainstream …
Born to Run, Programmed to Play: Mapping the Extended Reality Exergames Landscape
Many people struggle to exercise regularly, raising the risk of serious health-related issues.
Extended reality (XR) exergames address these hurdles by combining physical exercises …
Extended reality (XR) exergames address these hurdles by combining physical exercises …
Implementing virtual reality technology to teach medical college systemic anatomy: A pilot study
ML Liao, CC Yeh, JH Lue… - Anatomical Sciences …, 2024 - Wiley Online Library
It can be difficult for some students to learn three‐dimensional anatomical structure
concepts. While virtual reality (VR) systems have been reported as helpful for learning, there …
concepts. While virtual reality (VR) systems have been reported as helpful for learning, there …
Significance of Physiological Signal Thresholds in the Early Diagnosis of Simulator Sickness
G Rahimzadeh, P Plawiak, S Mohamed, K Lacy… - IEEE …, 2024 - ieeexplore.ieee.org
Simulator sickness not only degrades the quality of interaction within simulator environments
but also poses challenges for user enjoyment and the long-term viability of simulation …
but also poses challenges for user enjoyment and the long-term viability of simulation …
Research Trends in Immersive Technology in the Field of Entertainment or Games by Bibliometric Analysis
In the realm of immersive technology research, traditional systematic reviews have focused
on the areas of education and training, healthcare, and tourism experiences. However, the …
on the areas of education and training, healthcare, and tourism experiences. However, the …
UCInvaders: Reusing a Game to Promote Physical Activity Among College Students
ML Pereira, D Vieira, D Ferreira… - … on Graphics and …, 2023 - ieeexplore.ieee.org
Despite the importance of physical activity in human health, there is a high percentage of
people who do not exercise. Exergames are among the approaches aimed at fighting …
people who do not exercise. Exergames are among the approaches aimed at fighting …
12-14 Yaş Futbolcularda Hareket Hastalığı ile Fiziksel ve Bilişsel Performans Arasındaki İlişkinin İncelenmesi
AR Civan - 2023 - acikerisim.selcuk.edu.tr
Özet Bu araştırmanın amacı sporcu ve sedanter katılımcıların hareket hastası olma
oranlarının belirlenmesidir. Araştırmanın bir diğer amacı ise 12-14 yaş arasındaki futbolcu ve …
oranlarının belirlenmesidir. Araştırmanın bir diğer amacı ise 12-14 yaş arasındaki futbolcu ve …
ОСОБЕННОСТИ ВЛИЯНИЯ ГАДЖЕТОВ НА РАЗВИТИЕ ОФТАЛЬМОПАТОЛОГИЙ В ЗАВИСИМОСТИ ОТ ВОЗРАСТА И ЭКРАННОГО ВРЕМЕНИ
AD Rustamovna, IM Alisherovna - JOURNAL OF BIOMEDICINE AND …, 2024 - tadqiqot.uz
The article reveals the concept and structure of the relevance of the topic of gadgets to the
organs of vision. It is a paradox, but technological progress designed to improve the quality …
organs of vision. It is a paradox, but technological progress designed to improve the quality …
[PDF][PDF] VR to improve female health outcomes: Review of use cases, technologies, content, research and evaluation practices, barriers, and solutions
P Ghatnekar - researchgate.net
Summary Immersive Virtual Reality (VR) is used widely in the domain of patient care,
however, the documentation of VR for female patients' health outcomes is limited. This …
however, the documentation of VR for female patients' health outcomes is limited. This …