In too deep? A systematic literature review of fully‐immersive virtual reality and cybersickness among older adults

BF Drazich, R McPherson, EF Gorman… - Journal of the …, 2023 - Wiley Online Library
Background Virtual reality technology holds great promise in improving the health and well‐
being of older adults; however, this technology is associated with potential risks that may …

[HTML][HTML] Acceptability, feasibility, and effectiveness of immersive virtual technologies to promote exercise in older adults: A systematic review and meta-analysis

B Doré, A Gaudreault, G Everard, JC Ayena, A Abboud… - Sensors, 2023 - mdpi.com
Context: This review aimed to synthesize the literature on the acceptability, feasibility, and
effectiveness of immersive virtual technologies to promote physical exercise in older people …

[HTML][HTML] Virtual reality exergame for supplementing multimodal pain therapy in older adults with chronic back pain: a randomized controlled pilot study

O Stamm, R Dahms, N Reithinger, A Ruß… - Virtual Reality, 2022 - Springer
Abstract Immersive Virtual Reality (VR) with head-mounted displays (HMD) can be a
promising tool for increasing adherence to exercise in older adults. However, there is little …

[HTML][HTML] Virtual reality exergame in older patients with hypertension: a preliminary study to determine load intensity and blood pressure

S Vorwerg-Gall, O Stamm, M Haink - BMC geriatrics, 2023 - Springer
Background Lifestyle changes and physical activity can make an important contribution to
reducing the risk factor for high blood pressure (BP). Whether virtual reality (VR) exergames …

Exploring the Psychological Nexus of Virtual and Augmented Reality on Physical Activity in Older Adults: A Rapid Review

A Chirico, M Avellone, T Palombi, F Alivernini… - Behavioral …, 2023 - mdpi.com
With the global population of older adults projected to double to 2.1 billion by 2050, it
becomes crucial to promote healthy aging to alleviate the associated disease burden. In this …

Evaluating difficulty adjustments in a VR exergame for younger and older adults: Transferabilities and differences

L Kruse, S Karaosmanoglu, S Rings… - Proceedings of the 2022 …, 2022 - dl.acm.org
Virtual reality (VR) exergames have the potential to train cognitive and physical abilities.
However, most of these spatial games are developed for younger users and do not consider …

[HTML][HTML] Physical activity in immersive virtual reality: a scoping review

F Giakoni-Ramírez, A Godoy-Cumillaf, S Espoz-Lazo… - Healthcare, 2023 - mdpi.com
Physical activity has benefits for health, but many adolescents are inactive. However, video
games such as Immersive Virtual Reality (IVR) have grown in popularity as a leisure activity …

[HTML][HTML] Usability and acceptance of exergames using different types of training among older hypertensive patients in a simulated mixed reality

O Stamm, S Vorwerg, M Haink, K Hildebrand… - Applied Sciences, 2022 - mdpi.com
Virtual and augmented reality (VR/AR) exergames are promising tools for increasing training
motivation. However, the use of exergames with mixed reality (MR) headsets remains under …

Effect of virtual reality training on cognitive function and motor performance in older adults with cognitive impairment receiving health care: A randomized controlled …

A Li, J Li, W Wu, J Zhao, Y Qiang - International Journal of Human …, 2023 - Taylor & Francis
Given the prevalence of cognitive impairment in older adults and its frequent misdiagnosis
or delayed diagnosis, non-pharmacological interventions have been proposed as solutions …

[HTML][HTML] Intensity of a physical Exercise Programme executed through immersive virtual reality

F Giakoni-Ramírez, A Godoy-Cumillaf… - Healthcare, 2023 - mdpi.com
Evidence suggests that moderate to vigorous physical activity (MVPA) is necessary for
health benefits. Immersive virtual reality is a technology that uses images, sounds, and …