Effectiveness of applied and casual games for young people's mental health: A systematic review of randomised controlled studies

A Wols, M Pingel, A Lichtwarck-Aschoff… - Clinical Psychology …, 2024 - Elsevier
Many youth experience mental health problems and digital games hold potential as mental
health interventions. This systematic review provides an overview of randomised controlled …

Effects of digital sleep interventions on sleep and psychological health during the COVID-19 pandemic: a systematic review and meta-analysis

H Zhang, Y Yang, X Hao, Y Qin, K Li - Sleep Medicine, 2023 - Elsevier
Background Various digital sleep interventions have been implemented to address sleep
and psychological complications during the coronavirus disease 2019 (COVID-19) …

[HTML][HTML] Incremental Innovation: Long-term impetus for design business Creativity

X Zhang - Sustainability, 2022 - mdpi.com
In business, innovation thinking is expanding beyond product innovation, and it is being
marketed as a catalyst for unique user experiences, businesses, and organizational and …

Understanding continuance intention to play exergames during the COVID-19 pandemic: hedonic and utilitarian aspects

P Luarn, CC Chen, YP Chiu - Managing Sport and Leisure, 2023 - Taylor & Francis
Rationale/purpose Exergame (such as Nintendo Ring Fit Adventure) plays an important role
in keeping users to have the physical activities at home due to the COVID-19 pandemic. The …

Smart pressure e-mat for human sleeping posture and dynamic activity recognition

L Yuan, Y Wei, J Li - arXiv preprint arXiv:2305.11367, 2023 - arxiv.org
With the emphasis on healthcare, early childhood education, and fitness, non-invasive
measurement and recognition methods have received more attention. Pressure sensing has …

Acceptability of physical therapy combined with nintendo ring fit adventure exergame for geriatric hospitalized patients

K Takei, S Morita, Y Watanabe - Games for Health Journal, 2024 - liebertpub.com
Geriatric hospitalized patients often experience complications associated with frailty and
impaired functioning in activities of daily living. To enhance their functional independence …

[HTML][HTML] G Tolerance Prediction Model Using Mobile Device–Measured Cardiac Force Index for Military Aircrew: Observational Study

MH Kuo, YJ Lin, WW Huang, KT Chiang… - JMIR mHealth and …, 2023 - mhealth.jmir.org
Background: During flight, G force compels blood to stay in leg muscles and reduces blood
flow to the heart. Cardiovascular responses activated by the autonomic nerve system and …

[HTML][HTML] Effect of Elastic Resistance on Exercise Intensity and User Satisfaction While Playing the Active Video Game BoxVR in Immersive Virtual Reality: Empirical …

J Polechoński, A Przepiórzyński, P Polechoński… - JMIR Serious …, 2024 - games.jmir.org
Background: One of the main contemporary forms of physical activity (PA) involves exercises
and games in an immersive virtual reality (VR) environment, which allows the user to …

Playing ring fit adventures on the floor or on a treadmill: a comparative study

MY Martin, E Sáez Soro, C Marín-Lora, M Chover - 2022 - repositori.uji.es
Fitness games have become very popular in recent times. However, the number of games
specially designed for fitness machines is not very large and there are no studies evaluating …

Comparison between running on a treadmill in a simulator and in a video game

M Martin, M Chover, E Sáez, C Marín-Lora - International Conference on …, 2022 - Springer
Nowadays, running-related applications have become popular. These are characterized by
simulating a race using a treadmill or allowing you to play a video game while running. In …