From assistive technologies to metaverse—Technologies in inclusive higher education for students with specific learning difficulties: A review
The development of new technologies and their expanding use in a wide range of
educational environments are driving the transformation of higher education. Assistive …
educational environments are driving the transformation of higher education. Assistive …
[HTML][HTML] Immersive virtual reality avatars for embodiment illusions in people with mild to borderline intellectual disability: user-centered development and feasibility …
S Langener, R Klaassen, J VanDerNagel… - JMIR Serious …, 2022 - games.jmir.org
Background Immersive virtual reality (IVR) has been investigated as a tool for treating
psychiatric conditions. In particular, the practical nature of IVR, by offering a doing instead of …
psychiatric conditions. In particular, the practical nature of IVR, by offering a doing instead of …
CONTACTO: A Social Networking Site for Supported-Employment Interventions for People With Intellectual and Developmental Disabilities
JD Chaparro, AR Ruiz, RC Navarro, MJS Romero… - IEEE …, 2022 - ieeexplore.ieee.org
The main objective of this work is to determine whether social networks can be used to
improve self-management skills in people with Intellectual or Developmental Disability (IDD) …
improve self-management skills in people with Intellectual or Developmental Disability (IDD) …
[图书][B] Scoping a future research agenda for disability and technology: issues to consider
J Seale - 2024 - elgaronline.com
The purpose of this chapter is to provide an overarching review of the factors that will
influence the development of a future research agenda; the kinds of issues or challenges …
influence the development of a future research agenda; the kinds of issues or challenges …
Methods for achieving greater involvement of people with disabilities in the design of technologies
J Seale - A Research Agenda for Disability and Technology, 2024 - elgaronline.com
In Chapter 1 I noted that there was a call from both policy actors and researchers for more
user involvement in the design of assistive technologies (ATs). Those making such calls …
user involvement in the design of assistive technologies (ATs). Those making such calls …
Co-designing Virtual Environments for People with Intellectual Disabilities to Assess Cognitive Decline: Methodology
There is a lack of unified, standardised measures for cognitive decline in individuals with
intellectual disabilities (ID), despite the fact that they can experience cognitive decline earlier …
intellectual disabilities (ID), despite the fact that they can experience cognitive decline earlier …
Co-design of immersive virtual learning environments. A pilot study involving people with intellectual disability and SLDs
This paper describes a pilot study conducted at the University of Macerata, within the project
Inclusion 3.0. It aims to explore the possibility of using high-fidelity prototyping in a virtual …
Inclusion 3.0. It aims to explore the possibility of using high-fidelity prototyping in a virtual …
Metaverse in Higher Education: Reshaping Pedagogies and Entrepreneurial Ventures
The integration of the Metaverse in higher education transforms pedagogies and fosters
entrepreneurial prospects. This chapter explores the Metaverse's influence on education …
entrepreneurial prospects. This chapter explores the Metaverse's influence on education …
Co-designing Immersive and Inclusive Virtual Museum with children and People with Disabilities: a Pilot Study
A Caldarelli, S Di Tore, S Ceccacci… - 2022 International …, 2022 - ieeexplore.ieee.org
Immersive virtual environments represent a great opportunity for museums to enhance
visitor experience through edutainment. However, to provide an enjoyable entertainment …
visitor experience through edutainment. However, to provide an enjoyable entertainment …