The effect of games and simulations on higher education: a systematic literature review

D Vlachopoulos, A Makri - … Journal of Educational Technology in Higher …, 2017 - Springer
The focus of higher education institutions is the preparation of future professionals. To
achieve this aim, innovative teaching methods are often deployed, including games and …

Digital game-based learning in accounting and business education

J Carenys, S Moya - Accounting Education, 2016 - Taylor & Francis
This article presents a review of the accounting and business literature on digital game-
based learning (DGBL). The article classifies what is already settled in the literature about …

Applying a business simulation game in a flipped classroom to enhance engagement, learning achievement, and higher-order thinking skills

YM Huang, LM Silitonga, TT Wu - Computers & Education, 2022 - Elsevier
Engagement forecasts positive education outcomes such as learning and skills
development. Business simulation games (BSGs) are linked to skills development, and the …

Graduate readiness for the employment market of the 4th industrial revolution: The development of soft employability skills

W Teng, C Ma, S Pahlevansharif, JJ Turner - Education+ Training, 2019 - emerald.com
Purpose The purpose of this paper is, first, to examine student perspectives of their
university experience in terms of the soft employability skills they develop; second, how …

Encouraging intrinsic motivation in management training: The use of business simulation games

I Buil, S Catalán, E Martínez - The International Journal of Management …, 2019 - Elsevier
Business simulation games are one of the most effective tools for motivating and engaging
players actively in the learning experience. In this context, understanding which factors …

Simulation games in business and marketing education: How educators assess student learning from simulations

L Vos - The International Journal of Management Education, 2015 - Elsevier
Considerable research findings have demonstrated the value of simulations in motivating
and engaging students and in developing their skills and competencies. Almost no research …

The future of'serious games' in accounting education: A Delphi study

MS Calabor, A Mora, S Moya - Journal of Accounting Education, 2019 - Elsevier
Abstract Previous literature on Serious Games (SGs) has focused on the possible impacts of
these educational tools on learning effectiveness. However, the empirical evidence is still …

Exploring students' flow experiences in business simulation games

I Buil, S Catalán, E Martínez - Journal of computer assisted …, 2018 - Wiley Online Library
Business simulation games are a motivational and engaging tool for teaching business
management. However, relatively little is known about what factors contribute to their …

Online business simulations: authentic teamwork, learning outcomes, and satisfaction

G Lohmann, MA Pratt, P Benckendorff, P Strickland… - Higher Education, 2019 - Springer
Educators have struggled to incorporate authentic team-based learning (TBL) into the
business curriculum despite increasing evidence that collaborative learning can enhance …

Is it worth it to consider videogames in accounting education? A comparison of a simulation and a videogame in attributes, motivation and learning outcomes …

J Carenys, S Moya, J Perramon - Revista de Contabilidad-Spanish …, 2017 - revistas.um.es
El objetivo de este estudio es evaluar la eficacia de los videojuegos en comparación con las
simulaciones en un ambiente de educación superior por lo que respecta a sus atributos …