Eksperimentasi Model Pembelajaran Problem Based Learning Berbantuan Kahoot Terhadap Kepercayaan Diri Dan Prestasi Belajar

E Safitri, A Setiawan, R Darmayanti - … Penelitian Tindakan Kelas, 2023 - journal.assyfa.com
Dalam kegiatan belajar mengajar matematika acap kali peserta didik mengalami sifat
kurang percaya diri ketika pembelajaran berlangsung. Padahal kepercayaan diri peserta …

Design, implementation, and evaluation of an online flipped classroom with collaborative learning model in an undergraduate chemical engineering course

LDS Lapitan Jr, ALA Chan, NS Sabarillo… - Education for Chemical …, 2023 - Elsevier
Active learning methods are known to improve motivation, engagement, and student
performance in traditional classrooms. However, the COVID-19 pandemic compelled …

Online chemical engineering education during COVID-19 pandemic: Lessons learned from Pakistan

M Yasmin - Education for Chemical Engineers, 2022 - Elsevier
The development of Covid-19 epidemic into a pandemic led to great changes in education
delivery modes around the globe. Online education (OE) began after the closure of …

Study Based on Gamification of Tests through Kahoot!™ and Reward Game Cards as an Innovative Tool in Physiotherapy Students: A Preliminary Study

I Cortés-Pérez, N Zagalaz-Anula, MC López-Ruiz… - Healthcare, 2023 - mdpi.com
Background: Kahoot! is an educational tool allowing teachers to create a series of gamified
tests with the aim of reinforcing educational content, thus improving the teaching-learning …

[HTML][HTML] Gamification in thermal engineering: Does it encourage motivation and learning?

MJ Suárez-López, AM Blanco-Marigorta… - Education for Chemical …, 2023 - Elsevier
Gamification is considered as an approach to motivate and engage students in their learning
process. An empirical study is carried out here on the use of gamification techniques in two …

Kahoot, is it fun or unfun? Gamifying vocabulary learning to boost exam scores, engagement, and motivation

AR Rojabi, S Setiawan, A Munir, O Purwati… - Frontiers in …, 2022 - frontiersin.org
In language learning environments, technology is rapidly manipulated to encourage
engagement, promote autonomy, and boost motivation. Many instructors have initiated to …

Application of game-based online learning platform: Kahoot a formative evaluation tool to assess learning

MJ Cadet - Teaching and Learning in Nursing, 2023 - Elsevier
Aim This educational innovation learning activity aims to describe the application of a game-
based learning platform such as Kahoot, a formative evaluation tool to assess students' …

A case study on a hedonic-motivation system adoption model in a game-based student response system

PR Palos-Sanchez, JR Saura… - International Journal of …, 2024 - Taylor & Francis
With the advancement of technology, different approaches to make teachers' tasks more
interactive and improve teacher teaching methodologies are becoming more and more …

Using live interactive polling to enable hands-on learning for both face-to-face and online students within hybrid-delivered courses

C Phelps, C Moro - Journal of University Teaching and …, 2022 - research.bond.edu.au
Tertiary institutions are increasingly providing hybrid delivery options to students, requiring
course coordinators to migrate formerly face-to-face curricula into frameworks that suit online …

Metode gamification sebagai solusi fenomena learning loss dalam pembelajaran daring selama pandemi Covid-19: A Literatur Review

A Fauziyaturrosyidah - COLLASE (Creative of Learning …, 2021 - journal.ikipsiliwangi.ac.id
COLLASE Page 1 Journal of Elementary Education Volume 04 Number 05, September 2021
Creative of Learning Students Elementary Education 741 COLLASE E-ISSN: 2614-4093 P-ISSN …