The application of markerless motion capture (MMC) technology in rehabilitation programs: A systematic review and meta-analysis

WWT Lam, KNK Fong - Virtual Reality, 2023 - Springer
This review explores the effects of markerless motion capture technology-based
rehabilitation programs targeting clinical populations and identifies the types of MMC …

[HTML][HTML] Personalized motor-cognitive exergame training in chronic stroke patients—a feasibility study

SK Huber, JPO Held, ED de Bruin… - Frontiers in Aging …, 2021 - frontiersin.org
Purpose: Exergame training may be beneficial for improving long-term outcome in stroke
patients. Personalized training prescription applying progression rules, is missing. We …

Motor rehabilitation of upper limbs using a gesture-based serious game: Evaluation of usability and user experience

R Baluz, A Teles, JE Fontenele, R Moreira… - Games for Health …, 2022 - liebertpub.com
Objective: Gesture-based serious games can be based on playful and interactive scenarios
to enhance user engagement and experience during exercises, thereby increasing …

[HTML][HTML] Virtual reality–based rehabilitation as a feasible and engaging tool for the management of chronic poststroke upper-extremity function recovery: Randomized …

A Hernandez, L Bubyr, PS Archambault… - JMIR Serious …, 2022 - games.jmir.org
Background A growing number of stroke survivors are left with little to no rehabilitation
services upon discharge from stroke rehabilitation, although arm deficits may persist or …

[HTML][HTML] Considering the Consequences of Cybersickness in Immersive Virtual Reality Rehabilitation: A Systematic Review and Meta-Analysis

X Li, DB Luh, RH Xu, Y An - Applied Sciences, 2023 - mdpi.com
VR rehabilitation is a rapidly evolving field, with increasing research and development
aimed at improving its effectiveness, accessibility, and integration into mainstream …

Effectiveness of augmented reality for lower limb rehabilitation: A systematic review

H Chang, Y Song, X Cen - Applied Bionics and Biomechanics, 2022 - Wiley Online Library
Augmented reality‐(AR‐) based interventions have shown potential benefits for lower limb
rehabilitation. However, current literature has not revealed these benefits as a whole. The …

[HTML][HTML] Comparison of extended reality and conventional methods of basic life support training: protocol for a multinational, pragmatic, noninferiority, randomised …

DK Lee, CW Im, YH Jo, T Chang, JL Song, C Luu… - Trials, 2021 - Springer
Background Conventional cardiopulmonary resuscitation (CPR) training for the general
public involves the use of a manikin and a training video, which has limitations related to a …

[PDF][PDF] Artificial Intelligence machine learning and conventional physical therapy for upper limb outcome in patients with stroke: a systematic review and meta-analysis.

H Mahmoud, F Aljaldi, A El-Fiky… - European Review for …, 2023 - europeanreview.org
OBJECTIVE: The goal of this study was to compare the effect of different artificial intelligence
(AI) machine learning and conventional therapy (CT) on upper limb impairments in patients …

A haptic-feedback virtual reality system to improve the box and block test (BBT) for upper extremity motor function assessment

Y Dong, X Liu, M Tang, H Huo, D Chen, Z Wu, R An… - Virtual Reality, 2023 - Springer
Abstract The Box and Block Test (BBT) has been widely used to assess gross upper
extremity (UE) motor function. We designed a haptic-feedback virtual reality (VR) system …

[HTML][HTML] Virtual reality for neurorehabilitation: a bibliometric analysis of knowledge structure and theme trends

QF Guo, L He, W Su, HX Tan, LY Han, CF Gui… - Frontiers in Public …, 2022 - frontiersin.org
Background As an emerging technology, virtual reality (VR) has been broadly applied in the
medical field, especially in neurorehabilitation. The growing application of VR therapy …