[图书][B] The organisation of transactions: studying supply networkd using gaming simulation

S Meijer - 2009 - search.proquest.com
Abstract real-world bargaining power of smallholders, multinationals and independent
exporters. As expected, lower bargaining power on the part of the buyer (seller) resulted in …

[图书][B] Online gaming and playful organization

H Warmelink - 2014 - taylorfrancis.com
Online Gaming and Playful Organization explores the cultural impact of gaming on
organizations. While gaming is typically a form of entertainment, this book argues that …

A brief methodology for researching and evaluating serious games and game-based learning

I Mayer, G Bekebrede, H Warmelink… - … , and assessment in …, 2014 - igi-global.com
In this chapter, the authors present a methodology for researching and evaluating Serious
Games (SG) and digital (or other forms of) Game-Based Learning (GBL). The methodology …

[图书][B] Psychology, pedagogy, and assessment in serious games

TM Connolly - 2013 - books.google.com
As the widespread use of digital entertainment has changed not only the ways in which we
spend our leisure time but also how we learn and communicate, Serious Games have …

Patent landscape: Technology development behind science in the flavor and fragrances (F&F) area

LHS Mattos, MG Speziali - World Patent Information, 2017 - Elsevier
This paper presents a panorama of the flavor and fragrance (F&F) technological sector,
constructed with the use of patent applications worldwide. Information from patent …

Rhetorics of Functionally Applicative Game Design: Designing and Testing the Project Management Game Scrummage

MC Beale - 2019 - search.proquest.com
In this project, I designed and tested Scrummage, a tabletop game to teach the scrum project
management system to undergraduate students. The project grew from the gaps in both …

Impact factors for patent behavior among 4TU academics: insights and survey instrument construction

ML Pijffers - 2018 - essay.utwente.nl
INTRODUCTION–Valorization forms a third mission for Dutch universities of technology to
make a socio-economic contribution to society. Following current policies much reliance is …

The development of an intellectual property strategy for a biotechnology company

C Houlihan - 2015 - openaccess.wgtn.ac.nz
The 2014 Masters of Advanced Technology Enterprise (MATE) programme is a multi-
disciplinary course with the goal of creating teams that explore the challenges of creating …