[HTML][HTML] Smartphone apps for the treatment of mental disorders: systematic review

I Miralles, C Granell, L Díaz-Sanahuja… - JMIR mHealth and …, 2020 - mhealth.jmir.org
Background: Smartphone apps are an increasingly popular means for delivering
psychological interventions to patients suffering from a mental disorder. In line with this …

Abnormal resting-state functional connectivity in patients with obsessive-compulsive disorder: A systematic review and meta-analysis

J Liu, L Cao, H Li, Y Gao, X Bu, K Liang, W Bao… - Neuroscience & …, 2022 - Elsevier
Obsessive-compulsive disorder (OCD) displays widespread disruption across brain regions
revealed by resting-state functional connectivity (rsFC) with inconsistent results between …

[HTML][HTML] The effectiveness of serious games for alleviating depression: systematic review and meta-analysis

A Abd-Alrazaq, E Al-Jafar, M Alajlani, C Toro… - JMIR Serious …, 2022 - games.jmir.org
Background: Depression is a common mental disorder characterized by disturbances in
mood, thoughts, or behaviors. Serious games, which are games that have a purpose other …

[HTML][HTML] Empowering vulnerable target groups with serious games and gamification

LM van der Lubbe, C Gerritsen, MCA Klein… - Entertainment …, 2021 - Elsevier
Serious games and gamification is a popular and growing field, commercially and for
academic research. This paper aims to give an overview of a specific domain within the field …

[HTML][HTML] Human support in app-based cognitive behavioral therapies for emotional disorders: scoping review

EE Bernstein, H Weingarden, EC Wolfe, MD Hall… - Journal of medical …, 2022 - jmir.org
Background Smartphone app–based therapies offer clear promise for reducing the gap in
available mental health care for people at risk for or people with mental illness. To this end …

[HTML][HTML] Gaming my way to recovery: a systematic scoping review of digital game interventions for young people's mental health treatment and promotion

M Ferrari, J Sabetti, SV McIlwaine, S Fazeli… - Frontiers in digital …, 2022 - frontiersin.org
Nearly all young people use the internet daily. Many youth with mental health concerns,
especially since the Covid-19 pandemic, are using this route to seek help, whether through …

The effects of two game interaction modes on cortical activation in subjects of different ages: A functional near-infrared spectroscopy study

R Ge, Z Wang, X Yuan, Q Li, Y Gao, H Liu, Z Fan… - IEEE …, 2021 - ieeexplore.ieee.org
Increasing age and various pathological factors lead to cognitive function decline among the
elderly. The most serious cognitive dysfunctions among the elderly include mild cognitive …

[HTML][HTML] Comparing effectiveness between a mobile app program and traditional cognitive behavior therapy in obsessive-compulsive disorder: evaluation study

H Hwang, S Bae, JS Hong, DH Han - JMIR mental health, 2021 - mental.jmir.org
Background: This study proposes a digital program for the treatment of mental illness that
could increase motivation and improve learning outcomes for patients. Several studies have …

[HTML][HTML] Smartphone-based serious games for mental health: a scoping review

Á Gómez-Cambronero, AL Mann, A Mira… - Multimedia Tools and …, 2024 - Springer
The use of smartphone-based Serious Games in mental health care is an emerging and
promising research field. Combining the intrinsic characteristics of games (eg …

The use of serious games in psychological interventions for anxiety disorders and related psychopathologies: a systematic review

E Usta, M Inozu - Current Psychology, 2024 - Springer
Anxiety and related disorders are among the most common psychological difficulties. The
application of serious games in the intervention of anxiety and related disorders is …