Can we engage players with extended reality in gaming applications? A Stimulus-Organism-Response framework
SM Kalaiarasan, A Vafaei-Zadeh, H Hanifah… - Entertainment …, 2024 - Elsevier
This study aims to present a theoretical model that would explain the factors influencing
behavioural intention towards Extended Reality (XR) in gaming applications using Stimulus …
behavioural intention towards Extended Reality (XR) in gaming applications using Stimulus …
[PDF][PDF] Opinion: Navigating the integration and impact of extended reality in neurosurgery
RS D'Amico, NM Barrington… - Surgical Neurology …, 2024 - surgicalneurologyint.com
E-mail: Randy S. D'Amico-rdamico8@ northwell. edu;* Nikki M. Barrington-nikki.
barrington@ my. rfums. org; David J. Langer-dlanger@ northwell. edu e integration of …
barrington@ my. rfums. org; David J. Langer-dlanger@ northwell. edu e integration of …
The Effect of Dengue Haemorrhagic Fever Education on the Knowledge of Elementary School Students
CDY Nekada, CRL Tuga… - Indonesian …, 2023 - jurnal.globalhealthsciencegroup …
Indonesia is a tropical country, with one typical endemic disease, dengue fever (DHF). This
infectious disease occurs due to the bite of Aedes Aegypti and Ades Albopictus mosquitoes …
infectious disease occurs due to the bite of Aedes Aegypti and Ades Albopictus mosquitoes …