[HTML][HTML] Evolution of bystander intention to perform resuscitation since last training: web-based survey

S Regard, D Rosa, M Suppan… - JMIR formative …, 2020 - formative.jmir.org
Background: Victims of out-of-hospital cardiac arrest (OHCA) have higher survival rates and
more favorable neurological outcomes when basic life support (BLS) maneuvers are …

Technology-enhanced higher education: Text mining and bibliometrics

X Chen, D Zou, H Xie, FL Wang - Heliyon, 2024 - cell.com
Objectives. Research on technology-enhanced higher education (TEHE) has been active
and influential in educational technology. The study had three objectives:(1) to recognize the …

[HTML][HTML] Impact of face-to-face teaching in addition to electronic learning on personal protective equipment doffing proficiency in student paramedics: Protocol for a …

L Stuby, L Currat, B Gartner, M Mayoraz… - JMIR Research …, 2021 - researchprotocols.org
Background: The COVID-19 pandemic has brought attention to the importance of correctly
using personal protective equipment (PPE). Doffing is a critical phase that increases the risk …

COVID-Hero: machine learning based COVID-19 awareness enhancement mobile game for children

MS Satu, KSE Mizan, SA Jerin… - … Conference on Applied …, 2021 - Springer
In this pandemic, children are affected heavily by lockdown and quarantine worldwide.
Hence, children's awareness of COVID-19 and passing a joyful time at home are necessary …

[HTML][HTML] Improving Behavioral-Based Safety Training in Using Verbal Commands Through a Theory-Driven and Feedback-Based Nonimmersive Virtual Reality Game …

C Atagbuzia, EH Ng, G Natarajan - JMIR Formative Research, 2024 - formative.jmir.org
Background The construction, chemical, aviation, medical, and health care industries have
used serious games for safety training. To our knowledge, serious games have not been …

A comprehensive study on unraveling the advances of immersive technologies (VR/AR/MR/XR) in the healthcare sector during the COVID-19: Challenges and …

HU Khan, Y Ali, F Khan, MA Al-antari - Heliyon, 2024 - cell.com
The current COVID-19 pandemic has affected almost every aspect of life but its impact on
the healthcare landscape is conspicuously adverse. However, digital technologies played a …

Evaluation of a Prehospital Rotation by Senior Residents: A Web-Based Survey

L Suppan, M Chan, B Gartner, S Regard, M Campana… - Healthcare, 2020 - mdpi.com
The added value of prehospital emergency medicine is usually assessed by measuring
patient-centered outcomes. Prehospital rotations might however also help senior residents …

[PDF][PDF] The evaluation of problem-solving oriented e-module in learning computer-based subject

NHC Lah, M Hashim, J Harun, Y Abdullah - Int J Eval & Res Educ, 2024 - core.ac.uk
It is tough and challenging to learn several computer-based subjects via an online learning
setting during COVID-19 for students from the education field. It required a lot of skills …

Serious games: a new approach to foster information and practices about covid-19?

L Montalbano, L Gallo, G Ferrante, V Malizia… - Frontiers in Robotics …, 2022 - frontiersin.org
The current Covid-19 pandemic poses an unprecedented global challenge in the field of
education and training. As we have seen, the lack of proper information about the virus and …

[HTML][HTML] Impact of a serious game on the intention to change infection prevention and control practices in nursing homes during the COVID-19 pandemic: Protocol for a …

L Suppan, M Abbas, G Catho, L Stuby… - JMIR research …, 2020 - researchprotocols.org
Background: Nursing home residents are at high risk of complications and death due to
COVID-19. Lack of resources, both human and material, amplifies the likelihood of …