[HTML][HTML] Virtual reality affordances for oral communication in English as a second language classroom: A literature review

A Yudintseva - Computers & Education: X Reality, 2023 - Elsevier
This paper reviews 34 studies related to oral communication in English as a Second
Language through Virtual Reality published from 2015 to 2022. Overall, Virtual Reality …

Virtual worlds in education-A systematic literature review

H Rinn, B Khosrawi-Rad, L Grogorick… - 2023 - aisel.aisnet.org
Virtual worlds (VWs) are no novum in higher education but regain interest through COVID-
19 restrictions, emerging technologies, and the metaverse hype. Therefore, we conduct a …

Virtual reality in museums: does it promote visitor enjoyment and learning?

H Shahab, M Mohtar, E Ghazali… - … Journal of Human …, 2023 - Taylor & Francis
Museums have shown keen interest in providing XR experiences, in particular, augmented
reality (AR) and virtual reality (VR), as part of their exhibitions. However, little is known about …

[HTML][HTML] Perceived usefulness of, engagement with, and effectiveness of virtual reality environments in learning industrial operations: the moderating role of openness …

EY Wong, RT Hui, H Kong - Virtual Reality, 2023 - Springer
The development of virtual reality (VR) in enhancing the effectiveness of the learning
process, with its interactive, immersive, and intuitive pedagogical environment, has become …

The investigation of mobile virtual reality application instructional content in geography education: Academic achievement, presence, and student interaction

D Ozdemir, F Ozturk - International Journal of Human–Computer …, 2022 - Taylor & Francis
In this study, we created an interactive Virtual Reality (VR) instructional application for
geography education. The sample consisted of 9th grade students as 20 students in the …

An exploratory study on practising listening comprehension skills in high‐immersion virtual reality

Y Ye, R Kaplan‐Rakowski - British Journal of Educational …, 2024 - Wiley Online Library
Holding learners' attention is challenging, especially when they are asked to listen to long
passages. High‐immersion virtual reality (VR) can immerse learners in listening tasks, even …

Research on the impact of the learning activity supported by 360-degree video and translation technologies on cross-cultural knowledge and attitudes development

R Shadiev, X Wang, X Chen, E Gayevskaya… - Education and …, 2024 - Springer
Recent evidence suggests that not many studies on technology-supported cross-cultural
learning considered creating authentic, immersive learning environments and addressing …

Exploring intuitive visuo-tactile interaction design for culture education: A Chinese-chess-based case study

Q Yuan, K Chen, Q Yang, Z Pan, J Xu… - International Journal of …, 2024 - Taylor & Francis
Gamified and immersive educational interventions have proven to be powerful motivators to
encourage participation in unattractive activities, and human–computer interaction (HCI) is …

The felt realism of “unreal” environments: testing a dual awareness model of subjective realism

L Christophers, P Mulvaney… - International Journal of …, 2024 - Taylor & Francis
In this paper, we empirically investigate VR users' subjective experiences of realism. We
conceptualise two operationally distinct processes: a top-down critical evaluation of realism …

A virtual reality-based collaborative argument mapping approach in the EFL classroom

H Mubarok, CJ Lin, GJ Hwang - Interactive Learning Environments, 2023 - Taylor & Francis
In language learning, it is important to foster students' computational thinking and improve
their skills of building arguments and dialectical structure, teamwork, and decision accuracy …