The PC3 framework: A formal lens for analyzing interactive narratives across media forms

B Magerko - International Conference on Interactive Digital …, 2014 - Springer
This article presents the PC3 framework, an analytical lens for dissecting interactive
narrative systems across different media forms, such as in theatre, digital media, and board …

The Cognitive Study of Design Ideation in an AI-Based Co-Creative Sketching Partner

J Kim - 2022 - search.proquest.com
The primary goal of design is to provide effective and innovative solutions for solving design
problems. Ideation, an initial idea generation for conceptualizing a design solution, is a key …

TOG: A Model for Innovation-Centric Design in Games and Expressive Interactive Media

MP Eladhari, H Koenitz - Transactions of the Digital Games Research …, 2021 - todigra.org
This paper describes an approach to facilitate innovation in game design by increasing the
designers' palette of playable and participatory computational expressions. The TOG model …

The willful marionette: Exploring responses to embodied interaction

K Grace, S Grace, ML Maher, MJ Mahzoon… - Proceedings of the …, 2017 - dl.acm.org
This paper explores how participants constructed and re-constructed their relationship with
an interactive art installation. The piece, textit {the willful marionette}, was developed in …

Towards lifelong interactive learning for open-ended embodied narrative improvisation

M Jacob - Proceedings of the 2017 ACM SIGCHI Conference on …, 2017 - dl.acm.org
This paper describes a doctoral research plan modeling collaborative embodied narrative
improvisation, using lifelong interactive learning to mitigate the knowledge-authoring …

Towards the automatic generation of fictional ideas for games

M Llano, M Cook, C Guckelsberger, S Colton… - Proceedings of the …, 2014 - ojs.aaai.org
The invention of fictional ideas is often a central process in the creative production of
artefacts such as poems, music, paintings and games. Currently, fictional ideation is being …

[PDF][PDF] Evaluating the Effect of Co-Creative Systems on Design Ideation.

J Kim, ML Maher - ICCC, 2021 - computationalcreativity.net
Evaluating co-creative systems is an open research question in computational co-creativity
research. This paper addresses a lack of studies about evaluating the effect of co-creative …

A common framework for audience interactivity

A Striner, S Azad, C Martens - arXiv preprint arXiv:1710.03320, 2017 - arxiv.org
Audience interactivity is interpreted differently across domains. This research develops a
framework to describe audience interactivity across a broad range of experiences. We build …

[PDF][PDF] Reframing Computational Co-Creativity: An Embodied Socio-Cognitive Lens

M Deshpande, B Magerko - computationalcreativity.net
In this paper, we propose a redefinition of computational co-creativity to better incorporate
the roles of embodiment and intersubjectivity, recognizing the intricate dynamics necessary …

[图书][B] Text Generation and Evaluation for Human-Machine Collaborative Writing

E Clark - 2021 - search.proquest.com
Natural language generation (NLG) models' ability to generate long, fluent texts has enabled
progress across many NLG subfields and increased the types of contributions models can …