Machine learning for musical expression: A systematic literature review
T Jourdan, B Caramiaux - New Interfaces for Musical Expression (NIME …, 2023 - hal.science
For several decades NIME community has always been appropriating machine learning
(ML) to apply for various tasks such as gesture-sound mapping or sound synthesis for digital …
(ML) to apply for various tasks such as gesture-sound mapping or sound synthesis for digital …
Exploring relationships between effort, motion, and sound in new musical instruments
C Erdem, Q Lan, AR Jensenius - Human Technology, 2020 - duo.uio.no
We investigated how the action–sound relationships found in electric guitar performance
can be used in the design of new instruments. Thirty-one trained guitarists performed a set of …
can be used in the design of new instruments. Thirty-one trained guitarists performed a set of …
Supporting non-musicians? creative engagement with musical interfaces
Y Wu, N Bryan-Kinns - Proceedings of the 2017 ACM SIGCHI …, 2017 - dl.acm.org
This paper reports on a study which sets out to examine the process of creative engagement
of individual non-musicians when interacting with interactive musical systems (IMSs), and to …
of individual non-musicians when interacting with interactive musical systems (IMSs), and to …
RAW: Exploring control structures for muscle-based interaction in collective improvisation
C Erdem, AR Jensenius - … of the International Conference on New …, 2020 - duo.uio.no
This paper describes the ongoing process of developing RAW, a collaborative body–
machine instrument that relies onsculpting'the sonification of raw EMG signals. The …
machine instrument that relies onsculpting'the sonification of raw EMG signals. The …
[HTML][HTML] Musicking with an interactive musical system: The effects of task motivation and user interface mode on non-musicians' creative engagement
Y Wu, N Bryan-Kinns - International Journal of Human-Computer Studies, 2019 - Elsevier
Creative engagement with novel musical interfaces can be rewarding for non-musicians.
However, designing novel musical interfaces for non-musicians can be challenging because …
However, designing novel musical interfaces for non-musicians can be challenging because …
Towards Playing in the'Air': Modeling Motion-Sound Energy Relationships in Electric Guitar Performance Using Deep Neural Networks
In acoustic instruments, sound production relies on the interaction between physical objects.
Digital musical instruments, on the other hand, are based on arbitrarily designed action …
Digital musical instruments, on the other hand, are based on arbitrarily designed action …
[PDF][PDF] Layered motion and gesture sonification in an interactive installation
SoundThimble is an interactive sound installation based on the relationship between human
motion and virtual objects in 3D space. A Vicon infrared motion capture system and custom …
motion and virtual objects in 3D space. A Vicon infrared motion capture system and custom …
Anterior gastric wall stapling combined with posterior truncal vagotomy in the treatment of duodenal ulcer
R Van Hee, W Mistiaen, L Hendrickx… - Journal of British …, 1995 - academic.oup.com
Anterior gastric stapling with posterior truncal vagotomy was examined as an alternative to
highly selective vagotomy in the treatment of peptic ulcer disease. A clinical series of 32 …
highly selective vagotomy in the treatment of peptic ulcer disease. A clinical series of 32 …
Adapting the SoundThimble movement sonification system for young motion-impaired users
G Burloiu - 2018 IEEE 14th International Conference on …, 2018 - ieeexplore.ieee.org
SoundThimble is an interactive sound installation which uses motion capture and machine
learning to establish relationships between human movement and virtual objects in 3D …
learning to establish relationships between human movement and virtual objects in 3D …
An AI-Mediated VR Sound Installation
G Santini, Z Chen - xArch–creativity in the age of digital reproduction …, 2023 - Springer
Abstract Artificial Intelligence (AI) and Extended Realities (XR) have the potential to create
new worlds, new narrative spaces. From our standpoint, to be believable, those worlds need …
new worlds, new narrative spaces. From our standpoint, to be believable, those worlds need …