Acceptability, feasibility, and preliminary evaluation of an animated VR game for reducing mental health stigma in health-care students and trainees: a mixed-method …
Purpose This study aims to pilot-test the acceptability, feasibility, preliminary efficacy and
user experience of an animated virtual reality (VR) game (“Goliath: Playing with Reality”) …
user experience of an animated virtual reality (VR) game (“Goliath: Playing with Reality”) …