Acceptability, feasibility, and preliminary evaluation of an animated VR game for reducing mental health stigma in health-care students and trainees: a mixed-method …

R Szekely, O Mason, DM Frohlich… - Mental Health and Digital …, 2024 - emerald.com
Purpose This study aims to pilot-test the acceptability, feasibility, preliminary efficacy and
user experience of an animated virtual reality (VR) game (“Goliath: Playing with Reality”) …