Persuasive e-health design for behavior change

H Baumeister, R Kraft, A Baumel, R Pryss… - Digital phenotyping and …, 2022 - Springer
At a time, in which people are more and more suffering from lifestyle-related diseases such
as cardiovascular diseases, diabetes, or obesity, changing health behavior and preserving a …

Exploring the effectiveness of persuasive games for disease prevention and awareness and the impact of tailoring to the stages of change

D Mulchandani, A Alslaity, R Orji - Human–Computer Interaction, 2023 - Taylor & Francis
Persuasive games are widely implemented in the healthcare domain to promote behaviour
change among individuals. Previous research shows that using persuasive games …

From Persuasive Applications to Persuasive Systems in Non-communicable Disease Care-A Systematic Literature Analysis

D Staehelin, K Franke, L Huber, G Schwabe - International Conference on …, 2023 - Springer
Non-communicable diseases (NCDs) are the leading cause of global deaths and an
increasing economic burden. Adherence to treatment among NCD patients is generally low …

[HTML][HTML] Acceptance and potential impact of the eWALL platform for health monitoring and promotion in persons with a chronic disease or age-related impairment

F Infarinato, S Jansen-Kosterink, P Romano… - International journal of …, 2020 - mdpi.com
Pervasive health technologies can increase the effectiveness of personal health monitoring
and training, but more user studies are necessary to understand the interest for these …

Susceptibility to social influence strategies and persuasive system design: exploring the relationship

K Halttu, H Oinas-Kukkonen - Behaviour & Information Technology, 2022 - Taylor & Francis
Cialdini's six principles of influence are commercially used but less common to encourage
healthy behaviors. This study examines how these influence strategies relate to the …

Nourish your tree! Developing a persuasive exergame for promoting physical activity among adults

O Oyebode, D Maurya, R Orji - 2020 IEEE 8th International …, 2020 - ieeexplore.ieee.org
In this paper, we present the design and development of a persuasive game for promoting
physical activity and discouraging sedentariness. The game is based on the tree metaphor …

Persuasive strategy implementation choices and their effectiveness: towards personalised persuasive systems

O Oyebode, R Orji - Behaviour & Information Technology, 2023 - Taylor & Francis
Persuasive systems motivate behaviour change using persuasive strategies (PS) which are
often implemented in various ways. However, whether or not the effectiveness of PS varies …

[HTML][HTML] MHealth apps as effective persuasive health technology: Contextualizing the “necessary” functionalities

A McLean - JMIR nursing, 2020 - nursing.jmir.org
Persuasive health technology (PHT) is any technology purposely designed to influence,
reinforce, change, or shape health-related attitudes or behaviors. Behavioral interventions …

Social influence scale for technology design and transformation

A Stibe, B Cugelman - … -Computer Interaction–INTERACT 2019: 17th IFIP …, 2019 - Springer
Contrary to popular belief, social influence encompasses a much more complex area of
behavioral science than the explanation offered by those who call all forms of social …

Persuasive strategies and emotional states: towards designing personalized and emotion-adaptive persuasive systems

O Oyebode, D Steeves, R Orji - User Modeling and User-Adapted …, 2024 - Springer
Persuasive strategies have been widely operationalized in systems or applications to
motivate behaviour change across diverse domains. However, no empirical evidence exists …