Internet of Things (IoT) enabled healthcare helps to take the challenges of COVID-19 Pandemic

M Javaid, IH Khan - Journal of oral biology and craniofacial research, 2021 - Elsevier
Abstract Background/objectives The Internet of Things (IoT) can create disruptive innovation
in healthcare. Thus, during COVID-19 Pandemic, there is a need to study different …

Virtual reality simulations in nurse education: a systematic mapping review

C Plotzky, U Lindwedel, M Sorber, B Loessl… - Nurse education …, 2021 - Elsevier
Objectives Simulation-based learning is widely used in nurse education, including virtual
reality (VR) methods which have experienced a major growth lately. Virtual reality offers risk …

[HTML][HTML] Learning outcomes of immersive technologies in health care student education: systematic review of the literature

GV Ryan, S Callaghan, A Rafferty, MF Higgins… - Journal of medical …, 2022 - jmir.org
Background There is a lack of evidence in the literature regarding the learning outcomes of
immersive technologies as educational tools for teaching university-level health care …

A systematic literature review of virtual, augmented, and mixed reality game applications in healthcare

Y Fu, Y Hu, V Sundstedt - ACM Transactions on Computing for …, 2022 - dl.acm.org
Virtual reality, augmented reality, and mixed reality (VR/AR/MR) as information and
communication technologies have been recognised and implemented in healthcare in …

The effectiveness of the virtual patient-based social learning approach in undergraduate nursing education: A quasi-experimental study

GJ Hwang, CY Chang, H Ogata - Nurse Education Today, 2022 - Elsevier
Background In nursing education, knowledge and competence in conducting physical
assessments are crucial. Therefore, physical assessment knowledge has become a …

[HTML][HTML] Conceptual ambiguity surrounding gamification and serious games in health care: literature review and development of game-based intervention reporting …

S Warsinsky, M Schmidt-Kraepelin, S Rank… - Journal of medical …, 2021 - jmir.org
Background In health care, the use of game-based interventions to increase motivation,
engagement, and overall sustainability of health behaviors is steadily becoming more …

Virtual reality as a teaching method for resuscitation training in undergraduate first year medical students during COVID-19 pandemic: a randomised controlled trial

P Moll-Khosrawi, A Falb, H Pinnschmidt, C Zöllner… - BMC Medical …, 2022 - Springer
Background Virtual reality (VR) is a computer-generated simulation technique which yields
plenty of benefits and its application in medical education is growing. This study explored …

Effects of different cardiopulmonary resuscitation education interventions among university students: A randomized controlled trial

YT Chang, KC Wu, HW Yang, CY Lin, TF Huang… - PloS one, 2023 - journals.plos.org
Cardiopulmonary resuscitation (CPR) education for the public may improve bystander
intention to perform CPR on cardiac arrest patients. Studies have shown that different CPR …

[HTML][HTML] Virtual and augmented reality in basic and advanced life support training

S Ricci, A Calandrino, G Borgonovo, M Chirico… - JMIR Serious …, 2022 - games.jmir.org
The use of augmented reality (AR) and virtual reality (VR) for life support training is
increasing. These technologies provide an immersive experience that supports learning in a …

[HTML][HTML] Virtual reality simulation training for cardiopulmonary resuscitation after cardiac surgery: face and content validity study

AH Sadeghi, JJ Peek, SA Max, LL Smit… - JMIR Serious …, 2022 - games.jmir.org
Background: Cardiac arrest after cardiac surgery commonly has a reversible cause, where
emergency resternotomy is often required for treatment, as recommended by international …