[HTML][HTML] Playfulness and New Technologies in Hand Therapy for Children With Cerebral Palsy: Scoping Review
Background: Innovative technologies such as game consoles and smart toys used with
games or playful approaches have proven to be successful and attractive in providing …
games or playful approaches have proven to be successful and attractive in providing …
Virtual reality customized 360-degree experiences for stress relief
MA Vaquero-Blasco, E Perez-Valero, C Morillas… - Sensors, 2021 - mdpi.com
The latest studies in virtual reality (VR) have evidenced the potential of this technology to
reproduce environments from multiple domains in an immersive way. For instance, in stress …
reproduce environments from multiple domains in an immersive way. For instance, in stress …
Automatic emotion recognition in clinical scenario: a systematic review of methods
BACKGROUND-Automatic emotion recognition has powerful and interesting opportunities in
the clinical field, but several critical aspects are still open, such as heterogeneity of …
the clinical field, but several critical aspects are still open, such as heterogeneity of …
Human cinematic capture and movement system through kinect: A detailed and innovative review
D Huamanchahua, J Ortiz-Zacarias… - … IOT, Electronics and …, 2022 - ieeexplore.ieee.org
There are many techniques focused on capturing the kinematic movement of the human
body, all these techniques help in the creation of robotic devices to achieve efficient …
body, all these techniques help in the creation of robotic devices to achieve efficient …
Motor rehabilitation of upper limbs using a gesture-based serious game: Evaluation of usability and user experience
Objective: Gesture-based serious games can be based on playful and interactive scenarios
to enhance user engagement and experience during exercises, thereby increasing …
to enhance user engagement and experience during exercises, thereby increasing …
Experimental Evaluation of EMKEY: An Assistive Technology for People with Upper Limb Disabilities
M Zapata, K Valencia-Aragón, C Ramos-Galarza - Sensors, 2023 - mdpi.com
Assistive technology can help people with disabilities to use computers more effectively and
can enable them to access the same information and resources as people without …
can enable them to access the same information and resources as people without …
Navigating the metaverse: A technical review of emerging virtual worlds
The metaverse, a burgeoning virtual reality realm, has garnered substantial attention owing
to its multifaceted applications. Rapid advancements and widespread acceptance of …
to its multifaceted applications. Rapid advancements and widespread acceptance of …
[HTML][HTML] Assessing children's fine motor skills with sensor-augmented toys: Machine learning approach
A Brons, A de Schipper, S Mironcika… - Journal of Medical …, 2021 - jmir.org
Background Approximately 5%-10% of elementary school children show delayed
development of fine motor skills. To address these problems, detection is required. Current …
development of fine motor skills. To address these problems, detection is required. Current …
A systematic review of serious games used for rehabilitation of individuals with Parkinson's disease
LC de Oliveira, LC Mendes, RA de Lopes… - Research on Biomedical …, 2021 - Springer
Purpose This study consists of a systematic review that aims to identify and evaluate the
scenario of the use of serious games in the rehabilitation of individuals with Parkinson's …
scenario of the use of serious games in the rehabilitation of individuals with Parkinson's …
A game-based rehabilitation system for upper-limb cerebral palsy: a feasibility study
Game-based rehabilitation systems provide an effective tool to engage cerebral palsy
patients in physical exercises within an exciting and entertaining environment. A crucial …
patients in physical exercises within an exciting and entertaining environment. A crucial …