Monocular Expressive 3D Human Reconstruction of Multiple People

Z Zhao, H Tang, J Wan, Y Yan - … of the 2024 International Conference on …, 2024 - dl.acm.org
Whole-body pose estimation aims to regress human pose models that include the body,
hand, and facial details from RGB images. While the task of whole-body mesh recovery has …

Neural Parametric Human Hand Modeling with Point Cloud Representation

J Yang, W Quan, Z Shen, DM Yan, HY Wu - Proceedings of the 2024 …, 2024 - dl.acm.org
Recently, multi-layer perceptron-based implicit representations have achieved remarkable
successes in hand modeling. Compared with previous explicit mesh-based representation …

Two Hands Are Better Than One: Resolving Hand to Hand Intersections via Occupancy Networks

M Ivashechkin, O Mendez, R Bowden - arXiv preprint arXiv:2404.05414, 2024 - arxiv.org
3D hand pose estimation from images has seen considerable interest from the literature,
with new methods improving overall 3D accuracy. One current challenge is to address hand …

Generative Hierarchical Temporal Transformer for Hand Action Recognition and Motion Prediction

Y Wen, H Pan, T Ohkawa, L Yang, J Pan, Y Sato… - arXiv preprint arXiv …, 2023 - arxiv.org
We present a novel framework that concurrently tackles hand action recognition and 3D
future hand motion prediction. While previous works focus on either recognition or …

Beyond-Voice: Towards Continuous 3D Hand Pose Tracking on Commercial Home Assistant Devices

Y Li, R Reddy, C Zhang… - 2024 23rd ACM/IEEE …, 2024 - ieeexplore.ieee.org
The surging popularity of home assistants and their voice user interface (VUI) have made
them an ideal central control hub for smart home devices. However, current form factors …

4DHands: Reconstructing Interactive Hands in 4D with Transformers

D Lin, Y Zhang, M Li, Y Liu, W Jing, Q Yan… - arXiv preprint arXiv …, 2024 - arxiv.org
In this paper, we introduce 4DHands, a robust approach to recovering interactive hand
meshes and their relative movement from monocular inputs. Our approach addresses two …

Coarse-to-fine cascaded 3D hand reconstruction based on SSGC and MHSA

W Yang, L Xie, W Qian, C Wu, H Yang - The Visual Computer, 2024 - Springer
Recently, graph convolution networks have become the mainstream methods in 3D hand
pose and mesh estimation, but there are still some issues hindering its further development …

HandMIM: Pose-Aware Self-Supervised Learning for 3D Hand Mesh Estimation

Z Liu, G Lin, C Wang, M Zheng, F Zhu - arXiv preprint arXiv:2307.16061, 2023 - arxiv.org
With an enormous number of hand images generated over time, unleashing pose
knowledge from unlabeled images for supervised hand mesh estimation is an emerging yet …

LGCANet: lightweight hand pose estimation network based on HRNet

X Pan, S Li, H Wang, B Wang, H Wang - The Journal of Supercomputing, 2024 - Springer
Hand pose estimation is a fundamental task in computer vision with applications in virtual
reality, gesture recognition, autonomous driving, and virtual surgery. Keypoint detection …

HandSSCA: 3D Hand Mesh Reconstruction with State Space Channel Attention from RGB images

Z Jiao, X Wang, Q Gao - arXiv preprint arXiv:2405.01066, 2024 - arxiv.org
Reconstructing a hand mesh from a single RGB image is a challenging task because hands
are often occluded by objects. Most previous works attempted to introduce more additional …