Cybersickness in current-generation virtual reality head-mounted displays: systematic review and outlook

P Caserman, A Garcia-Agundez, A Gámez Zerban… - Virtual Reality, 2021 - Springer
Cybersickness (CS) is a term used to refer to symptoms, such as nausea, headache, and
dizziness that users experience during or after virtual reality immersion. Initially discovered …

Visually induced motion sickness susceptibility and recovery based on four mitigation techniques

A Jasper, N Cone, C Meusel, M Curtis… - Frontiers in Virtual …, 2020 - frontiersin.org
Virtual reality (VR) usage continues to grow, but visually induced motion sickness (VIMS)
can decrease VR effectiveness for some users. This study seeks to compare methods of …

The effect of head tracking on the degree of presence in virtual reality

TLY Wu, A Gomes, K Fernandes… - International Journal of …, 2019 - Taylor & Francis
The performance of a virtual reality (VR) system can be assessed from two aspects in the
human-VR interaction loop. One aspect is the degree of immersion, which objectively …

基于VR 运动模拟器的体感模拟算法的研究

李孝禄, 闫剑锋, 许沧粟, 吴宗明, 张远辉… - 系统仿真 …, 2020 - china-simulation.com
针对VR (Virtual Reality) 运动模拟器使用的经典体感模拟控制算法存在相位延迟,
虚假暗示的缺点导致虚实运动一致性不够, 引发VR 晕动症的问题, 提出了一种改进体感模拟算法 …

Reorient the gazed scene towards the center: Novel virtual turning using head and gaze motions and blink

Y Onuki, I Kumazawa - … IEEE Conference on Virtual Reality and …, 2019 - ieeexplore.ieee.org
Stationary subjects exposed to compelling scene movements in virtual reality environments
often experience symptoms of visually induced motion sickness (cybersickness). This study …

VR evaluation of motion sickness solution in automated driving

QC Ihemedu-Steinke, P Halady, G Meixner… - Virtual, Augmented and …, 2018 - Springer
The sensory conflict theory describes the occurrence of motion sickness caused by the
discrepancy between the motion felt and the motion visually perceived. During driving …

Research on motion cueing algorithm based on VR motion simulator

X Li, J Yan, C Xu, Z Wu… - Journal of …, 2020 - dc-china-simulation …
Aiming at the phase delay and the false suggest of the classical motion-sensing simulation
algorithm in VR motion simulator that lead to insufficient consistency between virtual and …

Bouncing seat: An immersive virtual locomotion interface with LSTM based body gesture estimation

Y Onuki, I Kumazawa - … IEEE Conference on Virtual Reality and …, 2022 - ieeexplore.ieee.org
A pilot study of the bouncing seat system is presented. This system consists of an air cushion
and gravicorder. The former ena-bles users to move easier and feel lively motion. The latter …

[引用][C] Visually Induced Motion Sickness Susceptibility and Recovery Based on Four Mitigation Techniques

M Dorneich, N Cone, C Muesel, M Curtis, S Gilbert - 2020