[HTML][HTML] The effect of educational game design process on students' creativity

D Bulut, Y Samur, Z Cömert - Smart Learning Environments, 2022 - Springer
In the 2020s, it is clear that children now spend most of their days in front of the screen.
During screen time, playing games is one of the most important activities of children …

Juego y tareas escolares: el papel de la escuela y la familia en tiempos de confinamiento por la COVID-19

A Varela, R Fraguela-Vale, S López Gómez - Estudios sobre Educación, 2021 - ruc.udc.es
Este trabajo estudia los efectos del confinamiento total en las familias españolas debido a la
COVID-19 sobre el tiempo dedicado al juego y las tareas escolares, el asesoramiento de la …

RETRACTED ARTICLE: Impact of digital game-based learning on the social competence and behavior of preschoolers

M Fang, O Tapalova, N Zhiyenbayeva… - Education and …, 2022 - Springer
Digital gaming has become a regular part of life for today's pre-schoolers. Hence, there is a
need to look at the integration of digital technology into the preschool education. The …

Cosmic sounds: a game to support phonological awareness skills for children with dyslexia

A Brennan, T McDonagh, M Dempsey… - IEEE Transactions on …, 2022 - ieeexplore.ieee.org
Studies show that reduced literacy skills can negatively influence a child's self-esteem and
future career opportunities. Literacy is significantly affected when problems exist in …

[HTML][HTML] Touchscreen apps for child creativity: An evaluation of creativity apps designed for young children

SA Booton, P Kolancali, VA Murphy - Computers & Education, 2023 - Elsevier
In the last decade, touchscreen apps have become a staple for educating and entertaining
children. The number of apps that claim to support child creativity has been on the rise …

Young children's social and independent behavior during play with a coding app: Digital game features matter in a 1: 1 child to tablet setting

M Lennon, S Pila, R Flynn, EA Wartella - Computers & Education, 2022 - Elsevier
The overarching aim of this study was to explore young children's (N= 25, M age= 5.16
years) play with two coding games (Daisy the Dinosaur and Kodable) in a 1: 1 child to tablet …

The role of spatial abilities in young children's spatially-focused touchscreen game play

N Polinsky, R Flynn, EA Wartella, DH Uttal - Cognitive Development, 2021 - Elsevier
With the growth of touchscreen devices, children's play has become digital. This digital
medium promotes spatial play because touchscreen games are visuospatial in nature …

[HTML][HTML] Children's spatial play with a block building touchscreen application

N Polinsky, B Lemley, RM Flynn, E Wartella… - Frontiers in …, 2022 - frontiersin.org
Spatial play contributes to children's early development of spatial skills, which are
foundational for STEM achievement. A growing genre of spatial play for young children is …

[HTML][HTML] Learning through digital stories for safe school environment

S Akdag, Z Altinay - Frontiers in Psychology, 2021 - frontiersin.org
This study aimed to evaluate the impact of digital stories in the learning-based themes of
safe schools and to examine the perceptions of special educational needs in safe school …

Reading Ron right: speculative toy fiction, friendship and design of future IoToys

KI Heljakka - Proceedings of the 25th International Academic …, 2022 - dl.acm.org
This paper discusses the possibility of speculative toy fiction to portray a fictitious internet
connected toy, namely a B-bot named “Ron”, as a tool to understand envisioned affordances …