Virtual reality in research and rehabilitation of gait and balance in Parkinson disease
CG Canning, NE Allen, E Nackaerts, SS Paul… - Nature Reviews …, 2020 - nature.com
Virtual reality (VR) technology has emerged as a promising tool for studying and
rehabilitating gait and balance impairments in people with Parkinson disease (PD) as it …
rehabilitating gait and balance impairments in people with Parkinson disease (PD) as it …
The benefits and mechanisms of exercise training for Parkinson's disease
YS Feng, SD Yang, ZX Tan, MM Wang, Y Xing, F Dong… - Life sciences, 2020 - Elsevier
Parkinson's disease (PD) is a significantly progressive neurodegenerative disease
characterised by both motor and nonmotor disorders. The main pathological characteristics …
characterised by both motor and nonmotor disorders. The main pathological characteristics …
[HTML][HTML] Virtual reality aided therapy towards health 4.0: A two-decade bibliometric analysis
Health 4.0 aligns with Industry 4.0 and encourages the application of the latest technologies
to healthcare. Virtual reality (VR) is a potentially significant component of the Health 4.0 …
to healthcare. Virtual reality (VR) is a potentially significant component of the Health 4.0 …
Physical therapist management of Parkinson disease: a clinical practice guideline from the American Physical Therapy Association
JA Osborne, R Botkin, C Colon-Semenza… - Physical …, 2022 - academic.oup.com
A clinical practice guideline on Parkinson disease was developed by an American Physical
Therapy Association volunteer guideline development group that consisted of physical …
Therapy Association volunteer guideline development group that consisted of physical …
[HTML][HTML] Comparison between the effects of exergame intervention and traditional physical training on improving balance and fall prevention in healthy older adults: a …
Objective Physical training (PT, eg, Tai Chi and strength training) has been demonstrated to
improve balance control and prevent falls. Recently, exergame intervention (EI) has …
improve balance control and prevent falls. Recently, exergame intervention (EI) has …
[HTML][HTML] A systematic review and meta-analysis on the effect of virtual reality-based rehabilitation for people with Parkinson's disease
SH Kwon, JK Park, YH Koh - Journal of neuroengineering and …, 2023 - Springer
Background Virtual reality (VR) is a promising solution for individuals with Parkinson's
disease (PD) who experience symptoms that affect their daily activities and independence …
disease (PD) who experience symptoms that affect their daily activities and independence …
Virtual and augmented reality applications to improve older adults' quality of life: A systematic mapping review and future directions
Objective The use of virtual reality and augmented reality to improve older adults' quality of
life has rapidly increased in recent years. This systematic mapping review aimed to provide …
life has rapidly increased in recent years. This systematic mapping review aimed to provide …
Physical exercise for people with Parkinson's disease: a systematic review and network meta‐analysis
M Ernst, AK Folkerts, R Gollan, E Lieker… - Cochrane Database …, 2024 - cochranelibrary.com
Background Physical exercise is effective in managing Parkinson's disease (PD), but the
relative benefit of different exercise types remains unclear. Objectives To compare the …
relative benefit of different exercise types remains unclear. Objectives To compare the …
[图书][B] Motor learning and control for practitioners
C Coker - 2017 - taylorfrancis.com
With an array of critical and engaging pedagogical features, the fourth edition of Motor
Learning and Control for Practitioners offers the best practical introduction to motor learning …
Learning and Control for Practitioners offers the best practical introduction to motor learning …
[HTML][HTML] Combined effects of virtual reality techniques and motor imagery on balance, motor function and activities of daily living in patients with Parkinson's disease: a …
Background Parkinson's disease (PD) is the second most prevalent neurodegenerative
disorder, impairing balance and motor function. Virtual reality (VR) and motor imagery (MI) …
disorder, impairing balance and motor function. Virtual reality (VR) and motor imagery (MI) …