Technology Innovation in STEM Education: A Review and Analysis
A Khushk, L Zhiying, X Yi, Z Zengtian - IJERI: International Journal of …, 2023 - upo.es
The study examines research articles on STEM education and its technology innovation that
have been indexed by the Scopus, Web of Science (WoS) databases, Springer, and Google …
have been indexed by the Scopus, Web of Science (WoS) databases, Springer, and Google …
Precision education via timely intervention in K-12 computer programming course to enhance programming skill and affective-domain learning objectives
Background In the realm of Science, Technology, Engineering, and Mathematic (STEM)
education, computer programming stands as a vital discipline, amalgamating cross …
education, computer programming stands as a vital discipline, amalgamating cross …
Information technologies that help improve academic performance, a review of the literature
W Gordillo Tenorio, C Meléndez Flores, F Sierra Liñan… - 2023 - repositorio.upn.edu.pe
The health emergency originated by Covid-19 led humanity to a virtual coexistence, where
the use of information and communication technologies took a fundamental role, in terms of …
the use of information and communication technologies took a fundamental role, in terms of …
FGPE+: the mobile FGPE environment and the Pareto-optimized gamified programming exercise selection model—an empirical evaluation
This paper is poised to inform educators, policy makers and software developers about the
untapped potential of PWAs in creating engaging, effective, and personalized learning …
untapped potential of PWAs in creating engaging, effective, and personalized learning …
Learning motivation, outcomes, and anxiety in programming courses—A computational thinking–centered method
LC Chang, HR Lin, JW Lin - Education and Information Technologies, 2024 - Springer
Many students want to enroll in programming courses but fear the challenges ahead. They
aspire to design quality systems or games after acquiring related skills but report concerns …
aspire to design quality systems or games after acquiring related skills but report concerns …
Learning Analytics in Serious Games as Predictors of Linguistic Competence in Students at Risk
S Sánchez Castro, M Pascual Sevillano… - Technology, Knowledge …, 2024 - Springer
The planned systematized design of the use of serious games in the classroom is presented
as a strategy to optimize learning. In this framework, Learning Analytics represents stealth …
as a strategy to optimize learning. In this framework, Learning Analytics represents stealth …
Study of factor analysis on game-based learning for scaffolding installation activities in education and training for Indonesian state electricity company employees
One of the appropriate ways to improve learning is to create innovations to attract students'
interest in learning. To support this, UPDL-Semarang introduced the concept of learning …
interest in learning. To support this, UPDL-Semarang introduced the concept of learning …
Impact of NEWTON Technology-Enhanced Learning Solutions on Knowledge Acquisition in Pilots Involving Students With Hearing Impairments
Contributions: This article presents the results of a study carried out as part of two large-
scale pilots and analyzes the impact of the use of modern technologies in education in term …
scale pilots and analyzes the impact of the use of modern technologies in education in term …
PV-MPPT Lab: A GUI-Based Education Tool for MPPT Techniques
This article aims to present the design of a GUI application that serves as an educational
and analytical tool. The GUI application is intended for educational purposes, allowing users …
and analytical tool. The GUI application is intended for educational purposes, allowing users …
Pedagogical innovation to captivate students to ethics education in engineering
F Monteiro, A Sousa - Journal of Applied Research in Higher …, 2023 - emerald.com
Purpose The purpose of the article is to develop an innovative pedagogic tool: an escape
room board game to be played in-class, targeting an introduction to an ethics course for …
room board game to be played in-class, targeting an introduction to an ethics course for …