[PDF][PDF] Development of kinect-based pose recognition model for exercise game

KS Park - KIPS transactions on computer and communication …, 2016 - researchgate.net
Recently there has been growing popularity in exergame, such as Wii Sport or Xbox Fitness
game, which enables users to get physical exercise while playing the games. In such …

[HTML][HTML] Accuracy comparison of spatiotemporal gait variables measured by the Microsoft Kinect 2 Sensor directed toward and oblique to the movement direction

J Hwang, E Kim, S Hwang - Physical Therapy Korea, 2019 - ptkorea.org
Background: The Microsoft Kinect which is a low-cost gaming device has been studied as a
promise clinical gait analysis tool having satisfactory reliability and validity. However, its …

The analysis of the characteristic types of motion recognition smart clothing products

H Im, HZ Ko - The Research Journal of the Costume Culture, 2017 - koreascience.kr
The purpose of this study is to utilize technology as basic data for smart clothing product
research and development. This technology can recognize user's motion according to …

Development of medical rehabilitation game and rehabilitation possibility using EMG and Gyroscope signal

JH Lim, JJ Lee - The Journal of Korean Institute of Communications …, 2015 - koreascience.kr
For fast recovery from physical discomfort and getting back to normal life, many rehabilitation
treatments have been performed on patients. Computer games have been one of such …

[PDF][PDF] 근전도및자이로스코프신호를활용한의료용재활게임개발과재활치료가능성

임종헌, 이준재 - 한국통신학회논문지, 2015 - scholar.archive.org
요 약환자의 빠른 회복과 일상생활의 복귀를 위해 다양한 재활치료가 시행되고 있으며 게임을
활용한 방법이 치료의효율성을 높이기 위해 점차 사용되고 있는 추세이다. 그러나 기존의 …

동작인식스마트의류제품의특징적유형분석

임효빈, 고현진 - 복식문화연구, 2017 - kiss.kstudy.com
The purpose of this study is to utilize technology as basic data for smart clothing product
research and development. This technology can recognize user's motion according to …

A game-type rehabilitation system that can be helpful for exercise and cognitive rehabilitation for the elderly or patients with mild brain disease

GH Choi - Journal of Convergence for Information Technology, 2021 - koreascience.kr
Among the elderly and patients with mild brain diseases (such as dementia and stroke),
when there is a certain degree of self-acting ability and cognitive ability, exercise and …

중ㆍ고등학생의인터넷게임사용에따른게임행동분석

오주, 박정란 - 멀티미디어학회논문지, 2017 - dbpia.co.kr
This study is to examine how middle and high school students vary in terms of good and bad
usage of online games and how these factors have varying effects on their use of the …

회전근개훈련용기기설계와sEMG 를활용한실험적검증

변상규, 김재훈, 정지용, 김희영, 신성욱… - 멀티미디어학회논문지, 2021 - dbpia.co.kr
The shoulder is less stable than other joints, making it easier to onset of various shoulder
disorders. In addition, limited range of motion and pain in the shoulder due to shoulder …

[PDF][PDF] 정면과측면에위치시킨마이크로소프트키넥트2 로측정한보행시공간변인정확성비교

황지선, 김은진, 황선홍 - 한국전문물리치료학회지, 2019 - scholar.archive.org
Background: The Microsoft Kinect which is a low-cost gaming device has been studied as a
promise clinical gait analysis tool having satisfactory reliability and validity. However, its …