A narrative review of immersive virtual reality's ergonomics and risks at the workplace: cybersickness, visual fatigue, muscular fatigue, acute stress, and mental …
This narrative review synthesizes and introduces 386 previous works about virtual reality-
induced symptoms and effects by focusing on cybersickness, visual fatigue, muscle fatigue …
induced symptoms and effects by focusing on cybersickness, visual fatigue, muscle fatigue …
Human Factors/Ergonomics (HFE) evaluation in the virtual reality environment: A systematic review
A variety of human factors/ergonomics (HFE) problems have been studied by researchers
and developers in VR environments. This systematic review aimed to summarize important …
and developers in VR environments. This systematic review aimed to summarize important …
Willingness to participate in virtual reality technologies: Public adoption and policy perspectives for marine conservation
Greater efforts are required to educate the public about marine conservation as the marine
environment continues to deteriorate over time. A way to remotely travel during the …
environment continues to deteriorate over time. A way to remotely travel during the …
Acceptance and use of virtual reality games: an extension of HMSAM
Virtual reality (VR) is considered as one of the technological megatrends of 2020s, and
today, VR systems are used in various settings, digital gaming being among the most …
today, VR systems are used in various settings, digital gaming being among the most …
Alterations in physical demands during virtual/augmented reality-based tasks: a systematic review
The digital world has recently experienced a swift rise in worldwide popularity due to Virtual
(VR) and Augmented Reality (AR) devices. However, concrete evidence about the effects of …
(VR) and Augmented Reality (AR) devices. However, concrete evidence about the effects of …
How users cognitively appraise and emotionally experience the metaverse: focusing on social virtual reality
A Suh - Information Technology & People, 2024 - emerald.com
Purpose Despite the increasing interest in the metaverse—immersive three-dimensional
virtual worlds wherein personalized avatars interact with one another—little is known about …
virtual worlds wherein personalized avatars interact with one another—little is known about …
Using pseudo-stiffness to enrich the haptic experience in virtual reality
Providing users with a haptic sensation of the hardness and softness of objects in virtual
reality is an open challenge. While physical props and haptic devices help, their haptic …
reality is an open challenge. While physical props and haptic devices help, their haptic …
Virtual reality-based training: Case study in mechatronics
This paper introduces, explains and illustrates real-life application of virtual training tool for
electrical engineering education. The tool gives users the opportunity to interact with and …
electrical engineering education. The tool gives users the opportunity to interact with and …
Design guidelines for limiting and eliminating virtual reality-induced symptoms and effects at work: a comprehensive, factor-oriented review
Virtual reality (VR) can induce side effects known as virtual reality-induced symptoms and
effects (VRISE). To address this concern, we identify a literature-based listing of these …
effects (VRISE). To address this concern, we identify a literature-based listing of these …
The effects of target size and error rate on the cognitive demand and stress during augmented reality interactions
This study investigated the effects of target size and error rate on cognitive demand during
augmented reality (AR) interactions. In a repeated-measures laboratory study, twenty …
augmented reality (AR) interactions. In a repeated-measures laboratory study, twenty …