Overview of auditory representations in human-machine interfaces

Á Csapó, G Wersényi - ACM Computing Surveys (CSUR), 2013 - dl.acm.org
In recent years, a large number of research projects have focused on the use of auditory
representations in a broadened scope of application scenarios. Results in such projects …

O&M indoor virtual environments for people who are blind: A systematic literature review

AR Façanha, T Darin, W Viana, J Sánchez - ACM Transactions on …, 2020 - dl.acm.org
BACKGROUND: Knowing their current position in the surroundings constitutes one of the
biggest challenges faced by people with visual disabilities when they move around. For …

PneuFetch: supporting blind and visually impaired people to fetch nearby objects via light haptic cues

L He, R Wang, X Xu - Extended Abstracts of the 2020 CHI Conference …, 2020 - dl.acm.org
We present PneuFetch, a light haptic cue-based wearable device that supports blind and
visually impaired (BVI) people to fetch nearby objects in an unfamiliar environment. In our …

[HTML][HTML] Impact of simulation fidelity on identifying swing-over hazards in virtual environments for novice crane operators

T Jiang, Y Fang, J Goh, S Hu - Automation in Construction, 2024 - Elsevier
Crane-related accidents often occur due to failure in timely and accurate hazard
identification. Virtual Reality (VR) technology facilitates immersive environments for …

Differences between blind people's cognitive maps after proximity and distant exploration of virtual environments

A Cobo, NE Guerrón, C Martín, F del Pozo… - Computers in Human …, 2017 - Elsevier
Visits to simulations of real spaces in virtual reality have been proposed as a means for blind
people to gain spatial knowledge regarding the disposition of obstacles within a place …

Enabling people who are blind to experience science inquiry learning through sound‐based mediation

ST Levy, O Lahav - Journal of Computer Assisted Learning, 2012 - Wiley Online Library
This paper addresses a central need among people who are blind, access to inquiry‐based
science learning materials, which are addressed by few other learning environments that …

Aging and sensory substitution in a virtual navigation task

S Levy-Tzedek, S Maidenbaum, A Amedi, J Lackner - PloS one, 2016 - journals.plos.org
Virtual environments are becoming ubiquitous, and used in a variety of contexts–from
entertainment to training and rehabilitation. Recently, technology for making them more …

Virtual localization by blind persons

G Wersenyi - Journal of the Audio Engineering Society, 2012 - aes.org
Localization performance and spatial hearing abilities of blind persons are complex issues.
In everyday life we rely on the “fact” that blind people can hear better, without thinking of …

[PDF][PDF] Design of micro controller Based Virtual Eye for the Blind

P Sharma, MS SL, S Chatterji - International Journal of Scientific …, 2014 - academia.edu
Blindness is a state of lacking the visual perception due to physiological or neurological
factors. The partial blindness represents the lack of integration in the growth of the optic …

Multimodal videogames for the cognition of people who are blind: trends and issues

J Sánchez, T Darin, R Andrade - … . Access to Learning, Health and Well …, 2015 - Springer
Multimodal serious games are attractive tools for achieving this goal and helping people
with visual disabilities to perceive and to interpret the surrounding world. However, it is …