Using digital pedagogy to redefine design education

A Gill, D Irwin, D Towey, Y Zhang - Multilingual Education Yearbook 2023 …, 2023 - Springer
This chapter examines the current use of innovative learning approaches (such as
microlearning, gamification, and immersive learning) for design and engineering education …

[HTML][HTML] Military education in extended reality (xr): Learning troublesome knowledge through immersive experiential application

J Garcia Estrada, E Prasolova-Førland, S Kjeksrud… - The Visual …, 2024 - Springer
Extended reality (XR) applications for education are usually associated with motivation,
engagement, knowledge and experiences that are difficult to achieve in the real world. One …

The effectiveness of virtual reality technologies to enhance learning and training experience: during the COVID-19 pandemic and beyond

AJA Alnagrat, RC Ismail… - Journal of Creative …, 2022 - e-journal.uum.edu.my
During the global pandemic, we now live and work differently, forcing government decision-
makers to find innovative, new ways to learn and train that will still be feasible during the …

The modality and redundancy principles revisited: do they apply in a controlled multimedia lesson?

Y Liu, X Meng, Z Roy-Campbell - Journal of Computing in Higher …, 2023 - Springer
The modality and redundancy principles are two fundamental principles used to inform the
design of multimedia instruction. They are based on a variety of experimental studies that …

[HTML][HTML] Shared digital artifacts–Co-creators as beneficiaries in microlearning development

M Thiel de Gafenco, T Weinert, A Janson… - Education and …, 2023 - Springer
Continuing vocational training benefits from the employees' ability to share individual
experience and expertise with their co-workers, as these assets constitute competitive …

Bound by Experience: Updating the Body Representation When Using Virtual Objects

J Eck, R Pfister - Human Factors, 2024 - journals.sagepub.com
Objective Four web-based experiments investigated flexibility of disembodiment of a virtual
object that is no longer actively controlled. Emphasis was on possibilities to modify the …

The elderly wayfinding performance in an informative healthcare design indoors

AE Pouyan, AH Ghanbaran, A Hosseinzadeh… - Journal of Building …, 2024 - Elsevier
This study examines the influence of architectural design elements and age on the
wayfinding performance (WP) of older adults in healthcare circulation patterns. The study …

The Implementation of Virtual Reality in Organizational Learning: Attitudes, challenges, side effects, and affordances

M Yang, C Miller, H Crompton, Z Pan, N Glaser - TechTrends, 2024 - Springer
The implementation of virtual reality (VR) has gained popularity in the organizational
settings in responding to the digital transformation in the era of Industry 4.0. VR offers …

[PDF][PDF] Shared digital artifacts-Co-creators as beneficiaries in microlearning development.

MT De Gafenco, T Weinert, A Janson… - Educ. Inf …, 2024 - alexandria.unisg.ch
Continuing vocational training benefits from the employees' ability to share individual
experience and expertise with their co-workers, as these assets constitute competitive …

Using extended reality to teach protection of civilians in higher military education

JG Estrada, E Prasolova-Førland… - … on Cyberworlds (CW …, 2022 - ieeexplore.ieee.org
The Norwegian Armed Forces educate future joint staff officers to better understand the role,
utility, and limitations of military force in protecting civilians from violence in armed conflict. At …