Eye tracking in virtual reality: a broad review of applications and challenges

IB Adhanom, P MacNeilage, E Folmer - Virtual Reality, 2023 - Springer
Eye tracking is becoming increasingly available in head-mounted virtual reality displays with
various headsets with integrated eye trackers already commercially available. The …

Adaptive virtual reality-based training: a systematic literature review and framework

M Zahabi, AM Abdul Razak - Virtual Reality, 2020 - Springer
Virtual reality (VR) provides the capability to train individuals to deal with complex situations
by immersing them in a virtual environment. VR-based training has been used in many …

A design methodology for affective Virtual Reality

N Dozio, F Marcolin, GW Scurati, L Ulrich… - International Journal of …, 2022 - Elsevier
In the era of 'metaverse', virtual environments are gaining popularity among new multimedia
contents and are also recognized as a valuable means to deliver emotional content. This is …

People, places, and time: a large-scale, longitudinal study of transformed avatars and environmental context in group interaction in the metaverse

E Han, MR Miller, C DeVeaux, H Jun… - Journal of Computer …, 2023 - academic.oup.com
As the metaverse expands, understanding how people use virtual reality to learn and
connect is increasingly important. We used the Transformed Social Interaction paradigm to …

[HTML][HTML] What is novel about the Metaverse?

S Richter, A Richter - International Journal of Information Management, 2023 - Elsevier
The Metaverse is not a radical departure. It is an incremental evolution. Previous virtual
worlds, like Second Life, have laid the groundwork for the development of the Metaverse by …

Avatarposer: Articulated full-body pose tracking from sparse motion sensing

J Jiang, P Streli, H Qiu, A Fender, L Laich… - European conference on …, 2022 - Springer
Abstract Today's Mixed Reality head-mounted displays track the user's head pose in world
space as well as the user's hands for interaction in both Augmented Reality and Virtual …

Social Cognitive Theory to Assess the Intention to participate in the Facebook Metaverse by citizens in Peru during the COVID-19 pandemic

A Alvarez-Risco, S Del-Aguila-Arcentales… - Journal of Open …, 2022 - mdpi.com
The current study aims to validate and apply an instrument to assess the relationship
between institutional support, technological literacy, and self-efficacy on the intention to …

Construction of the virtual embodiment questionnaire (veq)

D Roth, ME Latoschik - IEEE Transactions on Visualization and …, 2020 - ieeexplore.ieee.org
User embodiment is important for many virtual reality (VR) applications, for example, in the
context of social interaction, therapy, training, or entertainment. However, there is no data …

A systematic review of immersive virtual reality for industrial skills training

U Radhakrishnan, K Koumaditis… - Behaviour & Information …, 2021 - Taylor & Francis
Virtual reality (VR) training offers the capability to industrial workers to acquire skills and
address complex tasks by immersing them in a safe and controlled virtual environment …

Virtual reality for neurorehabilitation and cognitive enhancement

DD Georgiev, I Georgieva, Z Gong, V Nanjappan… - Brain sciences, 2021 - mdpi.com
Our access to computer-generated worlds changes the way we feel, how we think, and how
we solve problems. In this review, we explore the utility of different types of virtual reality …