Effectiveness of applied and casual games for young people's mental health: A systematic review of randomised controlled studies
A Wols, M Pingel, A Lichtwarck-Aschoff… - Clinical Psychology …, 2024 - Elsevier
Many youth experience mental health problems and digital games hold potential as mental
health interventions. This systematic review provides an overview of randomised controlled …
health interventions. This systematic review provides an overview of randomised controlled …
Technology-Based Interventions for Preventing Youth Violence: A Systematic Review of Programs, Tools, and Evidence
C Esposito, F De Masi, M Dragone… - Adolescent Research …, 2024 - Springer
Digital interventions have emerged as a promising tool for preventing youth violence,
although the evidence base supporting their effectiveness lacks a cohesive framework. The …
although the evidence base supporting their effectiveness lacks a cohesive framework. The …
A scoping review of assertiveness therapy for reducing bullying behavior and its impacts among adolescents
I Yosep, S Suryani, HS Mediani… - Journal of …, 2024 - Taylor & Francis
Bullying is a global problem in adolescents which has increased every year. One of the
factors in the occurrence of bullying is the ability of interpersonal skills. This ability can build …
factors in the occurrence of bullying is the ability of interpersonal skills. This ability can build …
Effectiveness of the KiVa anti-bullying program in the Czech Republic: A cluster randomized control trial
A Klocek, L Kollerová, E Havrdová, M Kotrbová… - Evaluation and Program …, 2024 - Elsevier
Aims One of the most widely used evidence-based anti-bullying programs, KiVa, originates
from Finland and aims to change students' peer context, activate teachers, and inform …
from Finland and aims to change students' peer context, activate teachers, and inform …
A Systematic Review of Gamification as a Playful Strategy to Prevent Bullying
YA Moukram, A Manzano-León… - Environment and …, 2023 - esp.apacsci.com
Playful learning is an educational method in which students experience fun and curiosity in
an active context that is meaningful to them. Game-based learning, serious games, and …
an active context that is meaningful to them. Game-based learning, serious games, and …
Characterization of Latent Classes of Early Preadolescents from Their Reports of Victimization and Bullying–A Latent Class Analysis
M Cárcamo, P Cumsille, J Gaete - International Journal of Bullying …, 2024 - Springer
Bullying is defined as persistent hostile actions intended to harm the recipient in a power
imbalance relationship. While children and adolescents have been identified as either …
imbalance relationship. While children and adolescents have been identified as either …
Adapting an anti‐bullying programme for UK special schools
Bullying is a public health priority but to date, there is a lack of evidence‐based anti‐bullying
programmes or interventions designed for use in special schools. KiVa is a successful anti …
programmes or interventions designed for use in special schools. KiVa is a successful anti …
Adolescent Cyberbullying: A Worldwide Concern
Adolescent cyberbullying continues to be a global public health concern, which has
garnered the attention of scholars around the world. Cyberbullying is concerning for …
garnered the attention of scholars around the world. Cyberbullying is concerning for …