[HTML][HTML] The effect of using Kahoot! for learning–A literature review

AI Wang, R Tahir - Computers & Education, 2020 - Elsevier
Kahoot! is a game-based learning platform used to review students' knowledge, for formative
assessment or as a break from traditional classroom activities. It is among the most popular …

[HTML][HTML] The gamification of learning: A meta-analysis

M Sailer, L Homner - Educational psychology review, 2020 - Springer
This meta-analysis was conducted to systematically synthesize research findings on effects
of gamification on cognitive, motivational, and behavioral learning outcomes. Results from …

Factors affecting students' learning performance through collaborative learning and engagement

MA Qureshi, A Khaskheli, JA Qureshi… - Interactive Learning …, 2023 - Taylor & Francis
In higher educational institutes, developing classrooms for active learning is becoming a
part of comprehensive educational drive for students involving and engaging in learning. For …

The curious construct of active learning

D Lombardi, TF Shipley… - … Science in the …, 2021 - journals.sagepub.com
The construct of active learning permeates undergraduate education in science, technology,
engineering, and mathematics (STEM), but despite its prevalence, the construct means …

The flipped classroom: A meta-analysis of effects on student performance across disciplines and education levels

P Strelan, A Osborn, E Palmer - Educational Research Review, 2020 - Elsevier
Abstract The Flipped Classroom design has arguably revolutionized teaching across the
globe. In this article we report the first comprehensive meta-analysis of its effects on student …

Blended learning via distance in pre-registration nursing education: A scoping review

T Jowsey, G Foster, P Cooper-Ioelu, S Jacobs - Nurse education in practice, 2020 - Elsevier
Prior to the Covid-19 global pandemic, we reviewed literature and identified comprehensive
evidence of the efficacy of blended learning for pre-registration nursing students who learn …

[HTML][HTML] Perceptions of STEM alumni and students on developing 21st century skills through methods of teaching and learning

R Lavi, M Tal, YJ Dori - Studies in Educational Evaluation, 2021 - Elsevier
Abstract 21st century skills are essential for career readiness. We investigated the
development of students' 21st century skills at a science, technology, engineering, and …

[HTML][HTML] AI+ ethics curricula for middle school youth: Lessons learned from three project-based curricula

R Williams, S Ali, N Devasia, D DiPaola, J Hong… - International Journal of …, 2023 - Springer
Artificial Intelligence (AI) is revolutionizing many industries and becoming increasingly
ubiquitous in everyday life. To empower children growing up with AI to navigate society's …

The flipped classroom: A review of its advantages and challenges

G Akçayır, M Akçayır - Computers & Education, 2018 - Elsevier
This study presents a large-scale systematic review of the literature on the flipped
classroom, with the goals of examining its reported advantages and challenges for both …

[HTML][HTML] The trends and outcomes of flipped learning research between 2012 and 2018: A descriptive content analysis

B Birgili, FN Seggie, E Oğuz - Journal of Computers in Education, 2021 - Springer
As an innovative active learning method, flipped learning provides students with several
opportunities. This study was conducted to reveal the trends and outcomes in research into …