From computational thinking to computational empowerment: a 21st century PD agenda

OS Iversen, RC Smith, C Dindler - Proceedings of the 15th participatory …, 2018 - dl.acm.org
We propose computational empowerment as an approach and a Participatory Design
response to challenges related to digitalization of society and the emerging need for digital …

'Treat me as your friend, not a number in your database': Co-designing with Children to Cope with Datafication Online

G Wang, J Zhao, M Van Kleek, N Shadbolt - Proceedings of the 2023 …, 2023 - dl.acm.org
Datafication refers to the practices through which children's online actions are pervasively
recorded, tracked, aggregated, analysed, and exploited by online services in ways including …

Collaborative Design Thinking (CoDeT): A co-design approach for high child-to-adult ratios

M Van Mechelen, A Laenen, B Zaman… - International Journal of …, 2019 - Elsevier
This paper presents the Collaborative Design Thinking (CoDeT) co-design approach, its
theoretical framework, and its application in a case study with 49 children aged 9 to 10 in …

Investigating the role of spatial thinking in children's design ideation through an open-ended design-by-analogy challenge

C Zhu, R Klapwijk, M Silva-Ordaz, J Spandaw… - International Journal of …, 2024 - Springer
Spatial thinking is ubiquitous in design. Design education across all age groups
encompasses a range of spatially challenging activities, such as forming and modifying …

Towards constructive design feedback dialogues: guiding peer and client feedback to stimulate children's creative thinking

A Schut, M Van Mechelen, RM Klapwijk… - International Journal of …, 2020 - Springer
Abstract Design feedback is an essential pedagogical tool that can help young novice
designers navigate divergent and convergent paths while designing. However, design …

Co-designing the user experience of location-based games for a network of museums: Involving cultural heritage professionals and local communities

P Koutsabasis, K Partheniadis, A Gardeli… - Multimodal …, 2022 - mdpi.com
The design of location-based games (LBGs) for cultural heritage should ensure the active
participation and contribution of local communities and heritage professionals to achieve …

Widening the scope of fablearn research: Integrating computational thinking, design and making

E Eriksson, OS Iversen, GE Baykal… - Proceedings of the …, 2019 - dl.acm.org
FabLearn has primarily been concerned with studies of digital fabrication technologies in
education, however, we witness an increased interest in integrating other related topics such …

Children's assessment of co-design skills: creativity, empathy and collaboration

M Van Mechelen, A Schut, M Gielen… - Proceedings of the 18th …, 2019 - dl.acm.org
This paper presents a co-design project in a school with 16 children ages 10 to 11 in which
three learning goals were defined upfront: creativity, empathy, and collaboration. The first …

Towards a child-led design process A pilot study: when pre-schoolers' play becomes designing

AC Södergren, M Van Mechelen - Proceedings of the 18th ACM …, 2019 - dl.acm.org
This paper explores how a co-design process can be centred around pre-schoolers'
enjoyment of constructive play practices, so that they, rather than adults, become …

Pre-schoolers' Stewardship–Embracing Higgledy-piggledy Behaviours through Participatory Plaything

A Clasina Södergren, C Suero Montero - Proceedings of the 21st Annual …, 2022 - dl.acm.org
Child-centred design acknowledges the significance of a child's input during collaborative
design processes, allowing the potential residing in their imagination and experiences to …